More actions
!!__Golem__!! | |
---|---|
::HP:: 15 | |
::MAXIMUM HP:: 15 | |
::ACTIONS:: Self Destruct; Berserk; Stab |
Golems are an enemy found within Golem Maintenance section of Recollection: Collapse. They are general purpose golems designed simply to assist, with no particular role or expertise.
Actions
Golems have an equal chance to use any of it's moves.
Self Destruct
INFO::'form shrapnel in body';'propel through unsustainable means'STAT::FOES::50% -1HP, 100% SELF -1HP
Berserk
INFO::'self-modify for maximum offense';'destabilize form and react to attacks'STAT::AUTOHIT +1T:DESTABILIZE +2T:SPIKES +2T:VULNERABLE
Stab
INFO::'puncture vital cystic component';'damage over time';'stop regen'STAT::75% -1HP +2T:PUNCTURE -REGEN, 10%C -1HP
Strategy
Golems aren't very threatening unless they use Berserk. It is recommended to stun them before they can get a Self Destruct off while Destabilized, as they are capable of causing collateral damage to your party if left alone.
It is also a good idea to target Golems first, and prevent them from using Berserk in the first place.
However, it may be a better idea to wait until they use Berserk, as Berserked Golems take damage very easily due to both the Destabilize and Vulnerable applied to them.
Mindspike Log