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Golem (Enemy)

From Corru Observer Wiki
Actor image
!!__funfriend__!!
THESE THINGS TAKE TIME, INTERLOPER
This article is unfinished! You can help corru.wiki by expanding it.
!!__Golem__!!
::HP:: 15
::MAXIMUM HP:: 15
::ACTIONS:: Self Destruct; Berserk; Stab

Golems are an enemy found within Golem Maintenance section of Recollection: Collapse. They are general purpose golems designed simply to assist, with no particular role or expertise.

Actions

Golems have an equal chance to use any of it's moves.

Self Destruct
INFO::'form shrapnel in body';'propel through unsustainable means'
STAT::FOES::50% -1HP, 100% SELF -1HP
Berserk
INFO::'self-modify for maximum offense';'destabilize form and react to attacks'
STAT::AUTOHIT +1T:DESTABILIZE +2T:SPIKES +2T:VULNERABLE
Stab
INFO::'puncture vital cystic component';'damage over time';'stop regen'
STAT::75% -1HP +2T:PUNCTURE -REGEN, 10%C -1HP

Strategy

Golems aren't very threatening unless they use Berserk. It is recommended to stun them before they can get a Self Destruct off while Destabilized, as they are capable of causing collateral damage to your party if left alone.

It is also a good idea to target Golems first, and prevent them from using Berserk in the first place.

However, it may be a better idea to wait until they use Berserk, as Berserked Golems take damage very easily due to both the Destabilize and Vulnerable applied to them.

Mindspike Log

Actor image
!!__Golem__!!
::ACTIVE THOUGHTFORM
::EXPLICIT PURPOSE::'game element';'not real';'not a reenactment of violence';'i swear mindsci';'please work'
::INHERITED CONTEXT::'general purpose golem ';'contains volatile dull components that normally are not an issue...';'seized by the groundmind?'



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