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Dozkallvi

From Corru Observer Wiki
(Redirected from Greater Husk)
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!!__funfriend__!!
THESE THINGS TAKE TIME, INTERLOPER
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!!__gakvu__!!
sorry, it is a secret!

This article contains plot or progression spoilers. Continue at your own discretion!


!!__Dozkallvi__!!
Dozkallvi's husk form
::SPECIES:: Obesk
::PRONOUNS:: She/her
::CASTE:: Kiv Qou
::OCCUPATION:: Golem Maintenance(?)

Dozkallvi, also called "Kivii" by Itzil, is a Kiv Qou Obesk who was covering for Itzil's job in Golem Maintenance during the Collapse. She is skilled in using Manipulation Gauntlets, as in Collapse she is surrounded by destroyed Golem bodies, presumably killed via the Gauntlets, and wields them against Akizet's group.

Upon Akizet and her team discovering them in Golem Maintenance, she tears out her mindcore and becomes a Husk, marking her date of death as the day of the Collapse.

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!!__Dozkallvi__!!
::ACTIVE THOUGHTFORM
::EXPLICIT PURPOSE::'game element';'not real';'not a reenactment of violence';'i swear mindsci';'please work'
::INHERITED CONTEXT::'itzil's poor kivii pushed over the edge of final death';'her mindcore was still active...'

Enemy

!!__Dozkallvi__!!
::HP:: 175
::ACTIONS:: Speak, Speak, Speak, Target, Shell
::IMMUNE TO:: Stun
::INITIAL STATUS EFFECTS:: Conjoined

Dozkallvi is additionally an enemy and boss in Golem Maintenance and ::/FRAME/, referred to as "Greater Husk" in the latter.

Moves

Dozkallvi will use Speak 60% of the time, and Target or Shell the other 40% of the time.

Speak
INFO::'utilize remains to speak';'express aggressor signal directly'
STAT::80% +2T:FEAR, 10%C +1T:STUN
Speak
INFO::'utilize remains to speak';'express aggressor signal directly'
STAT::80% +2T:FEAR, 10%C +1T:STUN
Speak
INFO::'utilize remains to speak';'express aggressor signal directly'
STAT::80% +2T:FEAR, 10%C +1T:STUN
Target
INFO::'expose enemy weakness';'increase hit and crit chances'
STAT::80% +3T:VULNERABLE -EVASION
Shell
INFO::'form arms into defensive shell';'reduce incoming attacks'
STAT::+2T:CARAPACE -VULNERABLE

Allies

!!__Gauntlet__!!
::HP:: 175
::MAXIMUM HP:: 175
::ACTIONS:: Preparation; Grasp
::WINDUP ACTIONS:: Calculated Strike
::INITIAL STATUS EFFECTS:: Conjoined

Dozkallvi has two Gauntlets. They are identical, albeit the right handed gauntlet is visually flipped. The Gauntlets' chosen actions will depend on if they have Windup. Without it, it is a 50% chance to use either Preparation or Grasp. If it has Windup, it will always use Calculated Strike.

Preparation
INFO::'prepare devastating attack';'briefly lose defensive focus'
STAT::+WINDUP
Grasp
INFO::'immobilize and crush target';'leave open to attack'
STAT::80% -1HP +1T:VULNERABLE, 30% X2 +2T:STUN
W::Calculated Strike
INFO::'focused, deadly attack upon one target';'immense physical trauma'
STAT::100% -4HP, 40% X2 +1T:STUN
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!!__Gauntlet__!!
::ACTIVE THOUGHTFORM
::EXPLICIT PURPOSE::'game element';'not real';'not a reenactment of violence';'i swear mindsci';'please work'
::INHERITED CONTEXT:: 'mind-linked lifting gauntlets equipped with large dull nodes';'utilized for delicate yet strength intensive manual work when golems do not suffice';'how do they move without a mind?'



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