More actions
!!__Husk__!! | |
---|---|
::HP:: 20 | |
::MAXIMUM HP:: 20 | |
::ACTIONS:: Familiar Strike; Speak; Stab; Focus |
Husks are enemies found within the Golem Maintenance section of Recollection: Collapse. They are reanimated corpses of Qou, albeit contorted and with their mindcores removed.
Husks have various appearances created using a sprite generator which layers multiple "parts" of a sprite on top of each other to create a full "Husk sprite". See the gallery for all of the individual sprite parts.
Actions
Husks have an equal chance to use any of their actions.
STAT::80% -2HP, 10%C x2 + (FOES::+2T:FEAR)
STAT::80% +2T:FEAR, 10%C +1T:STUN
STAT::75% -1HP +2T:PUNCTURE -REGEN, 10%C -1HP
STAT::AUTOHIT::+1T:EVASION +1T:FOCUSED -VULNERABLE -WEAKENED
Strategy
Husks may as well be treated similarly to Containers as they effectively fill their role in Golem Maintenance. One exception to this is that Husks have the ability to apply Fear to your party, disabling the Focus option and thus your party's ability to evade attacks. This can prove to be a minor detriment without any outside sources of Evasion or other defensive tactics.
Miltza tends to trivialize Husks, as Distraction applies Evasion to her allies, and Spy can remove Evasion from opposing Husks.
Husks are capable of dealing Puncture; as such, exercise caution with high-HP party members, like IK Golem or Bozko
Mindspike Log
Gallery