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Jade Harley (talk | contribs) m (Undo revision 2234 by Jade Harley (talk)) Tag: Undo |
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{{#switch:{{lc:{{{1}}}}}
| overwhelm = INFO::'boldly assault target';'chance for immense physical trauma' {{!}} STAT::80% -2HP, 20%C x2 +1T:STUN
| stab = INFO::'puncture vital cystic component';'damage over time';'stop regen' {{!}} STAT::100% -1HP +3T:PUNCTURE -REGEN, 10%C -1HP +3T:PUNCTURE▼
| focus = INFO::'hide vulnerability';'look for opportunity';'useful against wily foes' {{!}} STAT::+1T:EVASION +1T:FOCUSED -VULNERABLE -WEAKENED▼
▲ | stab = INFO::'puncture vital cystic component';'damage over time';'stop regen'
| countercall = INFO::'direct destructive signal';'obliterate destabilized foes' {{!}} STAT::90% -2HP, 20%C x2 +2T:VULNERABLE -EVASION {{!}} ADD::-2HP +30%C +1T:STUN IF TARGET IS DESTABILIZED▼
| destabilize = INFO::'utilize illegal groundsmindry';'double all damage/heals involving target' {{!}} STAT::AUTOHIT +3T:DESTABILIZE, 10%C +2T:DESTABILIZE▼
▲ | focus = INFO::'hide vulnerability';'look for opportunity';'useful against wily foes'
| bazruka = INFO::'utilize rapid-formed micro-explosive';'chance for shrapnel explosion' {{!}} STAT::90% -1HP, 50%C (FOES::90% -1HP +2T:PUNCTURE)▼
| mending cover = INFO::'apply ablative protection';'upgrades protection to passively repair' {{!}} STAT::ALLIES::+2 BP +REPAIRS▼
▲ | countercall = INFO::'direct destructive signal';'obliterate destabilized foes'
| corruskivi = INFO::'utilize repair tool as weapon';'chance to drain corru for health' {{!}} STAT::100% -1HP, 30%C x2 + (ALLIES::+1HP +1T:REGEN)
| quick mend = INFO::'restore health';'heal over time';'cure puncture' {{!}} STAT::AUTOHIT +2HP +3T:REGEN -PUNCTURE, 10%C +2HP▼
| disable = INFO::'strike offensive appendages of target';'chance to greatly weaken attacks' {{!}} STAT::80% -2HP, 40%C x2 +2T:WEAKENED▼
▲ | destabilize = INFO::'utilize illegal groundsmindry';'double all damage/heals involving target'
| guard = INFO::'stand in the way of target';'intercept incoming attack' {{!}} STAT::AUTOHIT +2T:REDIRECTION (TO USER)▼
| shell = INFO::'take defensive stance and form';'reduce incoming attacks';'counterattack on hit' {{!}} STAT::+2T:CARAPACE +2T:SPIKES -VULNERABLE▼
▲ | bazruka = INFO::'utilize rapid-formed micro-explosive';'chance for shrapnel explosion'
| distraction = INFO::'attack with a clever feint';'chance to grant brief safety for allies' {{!}} STAT::100% -1HP, 30%C x2 + (ALLIES::+1T:EVASION)▼
| spy = INFO::'expose enemy weakness';'increase hit and crit chances' {{!}} STAT::AUTOHIT +3T:VULNERABLE -EVASION▼
▲ | mending cover = INFO::'apply ablative protection';'upgrades protection to passively repair'
| brawl = INFO::'unwieldy punch';'last resort' {{!}} STAT::80% -2HP▼
|
| veilksplitter = INFO::'requires WINDUP';'dull-enabled cutting beam';'immense physical trauma' {{!}} STAT::AUTOHIT -4HP +1T:STUN 5%C x2▼
| dull flare = INFO::'requires WINDUP';'wide directional release of rapidly decaying dull light';'deconstructs foes' {{!}} STAT::FOES::AUTOHIT -3HP 10%C x2▼
▲ | quick mend = INFO::'restore health';'heal over time';'cure puncture'
| extra preparation = INFO::'requires WINDUP';'hold prepared attack';'look for opportunity' {{!}} STAT::+WINDUP +1T:EVASION +1T:FOCUSED -VULNERABLE -WEAKENED▼
| INFO::'UNKNOWN' {{!}} STAT::N/A▼
▲ | disable = INFO::'strike offensive appendages of target';'chance to greatly weaken attacks'
▲ | guard = INFO::'stand in the way of target';'intercept incoming attack'
▲ | shell = INFO::'take defensive stance and form';'reduce incoming attacks';'counterattack on hit'
▲ | distraction = INFO::'attack with a clever feint';'chance to grant brief safety for allies'
▲ | spy = INFO::'expose enemy weakness';'increase hit and crit chances'
▲ | brawl = INFO::'unwieldy punch';'last resort'
▲ | veilksplitter = INFO::'requires WINDUP';'dull-enabled cutting beam';'immense physical trauma'
▲ | dull flare = INFO::'requires WINDUP';'wide directional release of rapidly decaying dull light';'deconstructs foes'
▲ | extra preparation = INFO::'requires WINDUP';'hold prepared attack';'look for opportunity'
▲ | INFO::'UNKNOWN'
}}
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Revision as of 06:06, 17 June 2024
INFO::'UNKNOWN' | STAT::N/A