More actions
(Redirected from Wrk)
WRK | |
---|---|
::HP:: 20 | |
::MAXIMUM HP:: 20 | |
::ACTIONS:: Revise; Mad Claw; Focus |
WRK is an enemy found within ::/FRAME/. They are a daemon which seems to resemble an eye with 5 scraps surrounding it. they are supposedly in charge of resource delivery and removal.
Actions
WRK has an equal chance to use any of it's moves.
Revise
INFO::'strike at foes and grasp beyond flesh';'corrupt beneficial statuses'STAT::70% -2HP, 30%C x2 + BENEFICIAL STATUS INVERSION
Mad Claw
INFO::'utilize unpredictable weaponry';'guarantee of trauma'STAT::70% -2HP + ONE OF (+2T:DESTABILIZED, +2T:FEAR, +1T:STUN), 30%C x2
Focus
INFO::'hide vulnerability';'look for opportunity';'useful against wily foes'STAT::AUTOHIT::+1T:EVASION +1T:FOCUSED -VULNERABLE -WEAKENED
Strategy
WRK resemble their internal name 'Pawn' in that they are a lesser threat. The biggest problem they can cause is only when they're focused or if you get extremely unlucky and they spam crit your party.
That being said, still be wary of Revise's 'Beneficial Stat Inversion'. They can use it to quickly turn multiple turns of Regen/Evasion into Puncture/Vulnerable respectively.
Trivia
- WRK is internally referred to as 'Pawn', as the lesser daemons are internally named after chess pieces.
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