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Hallucination

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Revision as of 01:19, 2 July 2024 by AetherResonant (talk | contribs) (shoutout to odd/raleigh for catching miltma in the act)
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Actor image
!!__gakvu__!!
sorry, it is a secret!

This article contains plot or progression spoilers. Continue at your own discretion!

!!__hallucination__!!
::HP:: 3
::MAXIMUM HP:: 3
::ACTIONS:: Speak, Psychosis

»õGQàº3¾õ”cR%s, otherwise referred to as hallucinations, are enemies found exclusively in the fight against the Translation Core in the Golem Maintenance section of Recollection: Collapse. They are manifestations of the party's fears created by the Translation Core, unreal yet capable of causing physical damage.

Each member of the party has their own hallucination, listed at the bottom of this page.

Actions

Hallucinations have an equal chance to use either Speak or Psychosis.

speak
INFO::'utilize remains to speak';'express aggressor signal directly'
STAT::80% +2T:FEAR, 10%C +1T:STUN
Psychosis
INFO::'manifest imagined attack directly in flesh';'occasionally terrifying'
STAT::50% -1HP, 10%C x2 + (FOES::+2T:FEAR)

Strategy

Hallucinations are essentially weaker husks designed for spreading fear, sporting drastically less health, the same Speak ability, and Psychosis, which is even internally called "husk_attack_weak". To avoid retreading too much ground, the general strategy belongs on the page for the boss that summons them. It should be noted that unlike the similar Warped Container, Cavik's Bazruka does not cause hallucinations to instantly bleed out, having an extra point of health. The puncture, however, is enough to kill them in the turn after.

Mindspike Log

Actor image
!!__»õGQàº3¾õ”cR%__!!
::ACTIVE THOUGHTFORM
::EXPLICIT PURPOSE::'game element';'not real';'not a reenactment of violence';'i swear mindsci';'please work'
::INHERITED CONTEXT:: 'it is not real';'what is that'
::INCOHERENCE DETECTED

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