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Glossary: Difference between revisions

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(there is literally no mention of tir hunting in-game i am Pretty Sure?)
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* '''Vel''' - Little is known about Vel, compared to other castes. They are implied to enjoy playing tricks (or may even have to in order to live), and typically have curled receptors.
* '''Vel''' - Little is known about Vel, compared to other castes. They are implied to enjoy playing tricks (or may even have to in order to live), and typically have curled receptors.


* '''Tir''' - A caste that is known for digging. They typically have branched receptors, which produce acid, used to aid in digging.
* '''Tir''' - A caste that is known for digging and taking care of others. They typically have branched receptors, which produce acid, used to aid in digging.


* '''Kiv''' - A caste known to act as security. They typically have long receptors.
* '''Kiv''' - A caste known to act as security. They typically have long receptors.
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=== Religion ===
=== Religion ===

* '''Velzie''' - "God" in obesk religion, a concept shared by both Ekivik and Vaznian cultures alike. Velzie is characterized by the obesk as very chaotic, causing misfortunes for its own amusement, and the obesk view themselves as "actors" who perform for it.

* '''Structurist''' - Old-fashioned worshipper of Velzie. Prays with palms facing upwards and at face level.
* '''Structurist''' - Old-fashioned worshipper of Velzie. Prays with palms facing upwards and at face level.


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* '''Cave Keeper''' - A striped arachnid native to Obeski, seen as cute by some obesk (with said cuteness possibly being tied to strength/size).
* '''Cave Keeper''' - A striped arachnid native to Obeski, seen as cute by some obesk (with said cuteness possibly being tied to strength/size).


* '''Fairy Eye''' - A parasite commonly found on Veilktops, somewhat similar to Celki. Their shells are rarely found in riverbeds and are considered a sign of imminent chaos. Their name is based off of the "fairy" meteorites that surround Velzie, the planet.
* '''Fairy Eye''' - A parasite commonly found on Veilktops, somewhat similar to Celki. Their shells are rarely found in riverbeds and are considered a sign of imminent chaos. Associated with the mythological "fairies" that act as emissaries of Velzie.


* '''Tekeki''' - Surface animals that mimic other animals' noises.
* '''Tekeki''' - Surface animals that mimic other animals' noises.
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* '''Yuzku''' - Tiny bioluminescent scavenger creatures. They are usually cultivated in parasite-ridden Veilk husks to make [[Cavelights]] for places such as cave-cities.
* '''Yuzku''' - Tiny bioluminescent scavenger creatures. They are usually cultivated in parasite-ridden Veilk husks to make [[Cavelights]] for places such as cave-cities.
* '''Dog''' - Domesticated arthropod-like creature with 8 legs and 14 eyes.





Latest revision as of 20:00, 26 June 2024

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THESE THINGS TAKE TIME, INTERLOPER
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A list of rough translations provided by the Mindspike of the obesk language and what they mean, as well as a list of some obesk colloquialisms.

Time

  • Eye - A year on Obeski, roughly 2.33 Earth years.
  • Radiant - Presumably analogue to a season or month, or other sub-division of a year.
  • Gaze - Roughly analogue to a day.
  • Wink - Roughly analogue to 1-3 hours [1].
  • Blink - Roughly analogue to a second.

Colloquialisms

  • A cloud passing underneath the eye - Total darkness.
  • A dance upon Veilk - "Up to chance".
  • A glow between the Veilk-stalks - A hidden treasure, referring to the Celki which often grow on Veilk.
  • Beneath the receptors of - "In comparison to" or "with respect to".
  • Bright Cousins - A nickname given to humans by the obesk, for their resemblance to larval obesk and the relative "brightness" of Earth.
  • Cousinly eyes - Eyes with black pupils; a human's eyes.
  • Death - Contextually refers to the altered living state of a Qou after undergoing ascension.
  • Larval - Refers to either an obesk that has not yet undergone ascension, or a time prior to that event for those who have.
  • Eyes closed - "No idea".
  • Fresh from the Jut's receptor -"Brand new"/"cutting edge".
  • Great gaze - "Good day".
  • Have in sight - "Keep in mind"/"remember".
  • Heard from a Veilk's whisper - "A little bird told me".
  • How does Velzie's gaze behold you? - "How are you doing?"
  • How beholds you? - Shortened form of "How does Velzie's gaze behold you?"
  • Keep Velzie entertained, will you? - Requesting wishes for a safe journey.
  • Kelnit - Insult; derogatory term meaning "incompetent fighter".
  • My shining parasites - "My lucky stars".
  • No tendril left to rot - "No stone left unturned".
  • Sludged - Dead/destroyed corru.
  • Through some giggle of Velzie - "By some twist of fate".
  • Velzie instills a vision - A sudden epiphany.
  • Velzie's eye cast down - Said before a very shocking statement.
  • Velzie's fondness for repetition is truly nauseating - Said after misfortune befalls someone, especially if said misfortune mirrors a negative past experience they had.
  • Velzie's smile upon you - "God bless you".
  • Velzie's wrath - "Swear to god".
  • Would you hold conflict - "Would you mind?"
  • When my receptors started to split - May refer to a tir obesk's transition into maturity.

Geography

Continents

  • Ekiva - A continent on Obeski.
    • Ekivik - A person from Ekiva.
  • Vazni - A continent on Obeski.
    • Vaznian - A person from Vazni.
  • Tuvazu - A continent on Obeski that has been "abandoned" for some reason, known for their "exotic Veilk parasites".

Cities

  • Zevazni - Central cave-city. Said to be the origin of the corrucystic revolution, where mindcores (and thus ascension) were invented.
  • Akaniva - A cave-city in Ekiva, facing the coast of Vazni. Home of Miltza.
    • -iva - Suffix indicating a cave-city located in Ekiva.
  • Kozazni - A cave-city in Vazni, presumed home of Kazki.
    • -azni - Suffix indicating a cave-city located in Vazni.
  • Oltazni - A cave-city in Vazni, home of Akizet and Cavik.
  • Ukazni Ozo - A surface city-fortress resting in a mountain, where dull pulse weaponry was first created.

Buildings

  • Okizika - Structurist holy site, located in Ekiva. Monument on the dangerous surface.

Natural Landmarks

  • Spires - Natural(?) giant monoliths that rise in Obeski.
    • Vazni Spire - A spire formed near the Vazni region of Obeski, with gigantic "spirestorms" that are generated around it.

Culture

Castes

  • Castes - Groups which obesk are mainly born into, with the exception of Qou (see Kiv, Jut, Tir, Vel).
  • Qou - A caste of obesk which have become one with corru. They inhabit mindcores and construct bodies out of corru, and are typically referred to as once-[caste], with "Qou" replacing their previous caste in their names.
  • Vel - Little is known about Vel, compared to other castes. They are implied to enjoy playing tricks (or may even have to in order to live), and typically have curled receptors.
  • Tir - A caste that is known for digging and taking care of others. They typically have branched receptors, which produce acid, used to aid in digging.
  • Kiv - A caste known to act as security. They typically have long receptors.
  • Jut - A caste known to act as engineers. They are said to "teach" corru in some way, and typically have short, pointed receptors.

Religion

  • Velzie - "God" in obesk religion, a concept shared by both Ekivik and Vaznian cultures alike. Velzie is characterized by the obesk as very chaotic, causing misfortunes for its own amusement, and the obesk view themselves as "actors" who perform for it.
  • Structurist - Old-fashioned worshipper of Velzie. Prays with palms facing upwards and at face level.

Art Styles

  • Vaznian Surrealism - Swirling and fantastical.
  • Ekivik Geometric - Angular and minimalist.

Clothing

  • Jekzi - A robe-like Vaznian traditional garment.

Jobs

  • Cavernguard - An obesk who guards caverns.
  • Constructor - Builders and maintainers of corrucystic structures.
  • Surface Runner - Obesk who venture out cave-cities to make contact with other cities or to gather food on Obeski's dangerous surface.

Games

  • Parasite - A boardgame with circular pieces on a grid. Whoever has the most areas/pieces wins the game, with corner pieces implied to have more value than others.

Tools

  • Valika - A type of wide conical headwear, used as camouflage on the surface.
  • Veilksplitter - The name of a Dull-enabled cutting beam used by golems for miscellaneous purposes, causes immense physical trauma when used as a weapon.
  • Zenruka - A self-destructive device that acts as an alarm, exploding at a set time after a period of decay.

Corru-Related

  • Aima Cyst - A type of cyst that help increase the situational awareness of the wearer by streaming an additional sensory feed to them.
  • Blue--- - Full name unknown, it is a sludgy, bioluminescent byproduct of Sfer vats, used in Cavelights to replace yuzku.
  • Corruskivi - A corru repair tool which can easily pass through corru, used by Tozik.
  • Disabler - An industrial tool used to safely disable corrucystic entities at a range by firing out spines, which consumes a charge of the disabler.
  • Restorative Cyst - A type of cyst that contains a sort of balm that, when applied to a corrucystic entity, patches up its shell and restores functionality to its systems.
  • Satik Cyst - A type of cyst that contains small applicators which apply a sort of temporary "shell" around its wearer when deployed.
  • Sfer/Sfer Cube - Obesk fuel and currency. Theorized to be a fungus grown from metal.
  • Zzepel - A back-mounted utility used by surface runners, used to create small, semi-spherical corrucystic shells around the wearer. Similar to a camping tent; popular for Veilk-camping.

Weapons

  • Bright Weaponry - Any weapon made by humans and characterized as using "dead metal" as ammunition.
  • Dull-Pulse - A type of weapon first created in Ukazni Ozo, seemingly a long-range weapon of sorts that uses the Dull as ammunition, not too unlike a Bright weapon, used by surface-runners.
  • Kavruka - Used to refer to either a bomb, or a bomb-like surface creature.

Machinery

  • Dullvoice Receiver - A tool used by surface runners to communicate with others using the Dull, similar to a walkie-talkie.
  • Dull Vessel - A machine presumably made from corru, and seemingly used to tend to machinery.

Ecology

Predators

  • Deceiving Bulb - A surface predator commonly found near rivers, imitating the glow of a mature Celki to lure prey.
  • Secri - Red, extremely violent. microscopic apex predator parasites on Obeski, possibly fungal. They hijack bodies and change both the physiology and psychology of the infected in order to spread.
  • Guktik - A predator with bladed arms. Said to taste well when paired with ZZOUST!
  • Zuzucri - Violent surface parasites that hijack the mind and body of an obesk to use as camouflage in social settings, although their camouflage can be imperfect, as seen in the corresponding memory hole, as details like moving their host's legs to walk are lost on them, the way they "split" their host's face every once in a while to breathe, and corrucysts and similar technology not working for them. Also used as profanity by Ekivik obesk.

Prey

  • Celki - A spherical parasite which lives off of Veilk, with a strong resemblance to fruit. Their seeds are said to scurry and are sought after by obesk.

Other/Unknown

  • Akozak - Slime-like creatures with many arms that function like a sinkhole.
  • Cave Keeper - A striped arachnid native to Obeski, seen as cute by some obesk (with said cuteness possibly being tied to strength/size).
  • Fairy Eye - A parasite commonly found on Veilktops, somewhat similar to Celki. Their shells are rarely found in riverbeds and are considered a sign of imminent chaos. Associated with the mythological "fairies" that act as emissaries of Velzie.
  • Tekeki - Surface animals that mimic other animals' noises.
  • Veilk - Large animals which roam Obeski and are harvested for their bones (parii) and skin. They harbor Celki in their tendrils/stalks.
  • Yuzku - Tiny bioluminescent scavenger creatures. They are usually cultivated in parasite-ridden Veilk husks to make Cavelights for places such as cave-cities.
  • Dog - Domesticated arthropod-like creature with 8 legs and 14 eyes.


  1. Akizet uses it to denote a long period of time during the interview ("i could speak for winks on what followed")
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