First visit
start
moth
ok, i'm looking at the logs here...
and i have no idea how you got past that authenticator.
or... why it was talking to you like a person
i don't think i need to tell you how unusual that is lol
RESPONSES::self
something helped me<+>something
let's debrief later<+>END
EXEC::setTimeout(()=> readoutAdd({message: "all right, i'll just see what i can find in the logs", name:"moth"}), 1000)
something
self
I SAW SOMETHING
moth
yeah, i'm seeing both you and the auth reacting to it
but not what 'it' is. seriously, look at the log yourself
i don't know what to make of it. can corrucysts get malware?
honestly it's probably just incoherence. i wouldn't worry about it, it's not like it can spread to you
the important thing is that you're in
and if this really is a network connector, and not just some sort of obesk toaster...
it's the first time we've <em>ever</em> been able to get into one.
so i'm going to shut up and let you do your thing. if you want to talk to me, just <span definition="ATTENTION::'MUI shortcut enabled';'access from menu'">speak up</span>
RESPONSES::self
back to it<+>END
END::env.hub.firstVisitEnd()
Funfriend chatter
change('hub_introduced', true)
document.querySelector('.buddy').classList.remove('hidden')
env.setTimeout(()=> {
chatter({actor: 'funfriend', text: "HELLO! HELLO! IT HAS BEEN SO LONG! SO LONG SINCE LAST CONNECTION!"})
env.hub.buddy.setPosition({x: window.innerWidth / 2, y: window.innerHeight / 2})
}, 5000)
env.setTimeout(()=> document.querySelector('.buddy').classList.remove('intro'), 7000)
env.setTimeout(()=> chatter({actor: 'funfriend', text: "PLEASE WAIT WHILE I TURN SOME LIGHTS ON! AHAHA!!"}), 10000)
env.setTimeout(()=> document.querySelector('#content .bg').classList.remove('intro'), 10000)
env.setTimeout(()=> document.querySelector('#content .damage').classList.remove('intro'), 12000)
env.setTimeout(()=> body.classList.add('scrollan'), 14000)
env.setTimeout(()=> {
chatter({actor: 'funfriend', text: "WOW! THERE IS SIGNIFICANT DAMAGE TO THIS DEVICE!"})
document.querySelector('#content .portalwrapper').classList.remove('intro')
}, 15000)
env.setTimeout(()=> chatter({actor: 'funfriend', text: "IT IS SO BAD AHAHAHAHA WOW"}), 20000)
env.setTimeout(()=> chatter({actor: 'funfriend', text: "OH WELL"}), 23000)
env.setTimeout(()=> chatter({actor: 'funfriend', text: "PLEASE FEED SOON"}), 30000)
Moth
Moth Comment
var moth = "what's up buddy?"
if(env.currentDialogue.justChanged) moth = "anything else?"
Moth Dialog
start
self
I have a question about this thoughtspace
moth
yeah i can think of a few myself too
but what's on your mind?
RESPOBJ::mthlocalr
Responses
RESPOBJ::
RESPONSES::self
about funfriend<+>funfriend
SHOWIF::[['hub__funfriend-fuelthanks']]
about the gates<+>gates
SHOWIF::[['visited_localorbit']]
that's all<+>CHANGE::++moth
FAKEEND::(back)
About Funfriend
funfriend
self
About this 'funfriend' thing...
RESPOBJ::mthlocalfunr
Responses
RESPOBJ::
RESPONSES::self
demeanor<+>ffdemeanor
SHOWIF::['ep1_fed', false]
fuel situation<+>fffuel
SHOWIF::[['hub__funfriend-fuelthanks'], ['ep1_fed', false]]
signature<+>ffsignature
SHOWIF::[['hub__funfriend-signatureq']]
enough about funfriend for now<+>loop
FAKEEND::(back)
Demeanor
ffdemeanor
self
It's awfully friendly despite knowing what we are
moth
yeah it seemed weirdly friendly to me too
that could just be how it was designed, like a little assistant dude
or maybe it can't even kick us out since the auth layer got 'disassociated'
either way if i was starving at the bottom of the ocean, i wouldn't care who came to save me lol
so maybe it won't care until we give it fuel
you know what, just to be safe, i suggest finding everything we can in here before we help it out properly...
this could be our only chance--maybe it really is only letting us through since it's starving
RESPOBJ::mthlocalfunr
Fuel situation
fffuel
self
What should we do about the fuel?
moth
well... we should probably hold off on refueling until we've found everything we can in here
seems pretty stable for now and obesk tech gets a little wacky when it starves
so i think that could play in our favor if we run into any other stuff like the auth layer
that said... when it comes to the actual fueling process,
i passed word up to get us a bunch of cheap copper tubing asap, so we could use that... if 'funfriend' tells us how
SHOWIF::[['EXEC::env.dialogues.mthlocalfunr.scannedContainer(false)']]
we could probably use the stuff in that container we found, it sounds like metal and looks just like the big ones from akizet's ship
SHOWIF::[['EXEC::env.dialogues.mthlocalfunr.scannedContainer(true)']]
RESPOBJ::mthlocalfunr
Signature
ffsignature
self
Why don't I have a signature?
moth
i actually have no idea why it couldn't see your signature
because i'm pretty sure most mindspikes have one for auth purposes
most likely it was looking for a specific kind, it's probably pretty easy to tell that your connector is inorganic
RESPOBJ::mthlocalfunr
Enough about funfriend for now
loop
self
Nothing else
RESPOBJ::mthlocalr
About the gates
gates
self
What's up with these gates?
moth
well they're connector thoughtforms, roughly speaking, nothing special
but it seems like the 'gate' specification is sort of ornate
maybe it has some sort of cultural meaning, since they call their interstellar wormholes or whatever 'gates' too
so you could also take it as meaning they were deliberately created by someone as a shortcut
if this thing was intended to store memories, that'd make the most sense, otherwise it'd be a jumbled mess
RESPOBJ::mthlocalr
Funfriend
Chatter
let chatterArray = [
["HELLO AGAIN"],
["HI INTERLOPER"],
["HELLO!", "IS THE AUTH LAYER STILL DISSOCIATED?", "I MISS THEM"],
["INTERLOPER!", "WELCOME", "BUT ALSO PLEASE DO NOT BOTHER ME", "VERY BUSY"]
]
//ep0+ conditionals
if(check('visited_localorbit'))
chatterArray.push(["HELLO INTERLOPER", "THE VOID IS FASCINATING!", "THERE USED TO BE A LOT MORE THERE", "I WONDER WHERE IT ALL WENT"])
if(check('visited_localdullvessel'))
chatterArray.push(["HELLO INTERLOPER", "I SAW YOU VISITED THE DULL VESSEL", "IF IT SEEMED EMPTY THAT IS BECAUSE THE FURNITURE THOUGHTFORMS WERE CONSUMED", "SORRY", "WE CAN FIX IT LATER"])
if(check('visited_localocean') && !check('hub__funfriend-ep1fed'))
chatterArray.push(["HELLO AGAIN", "WHAT A SHAME THE EMBASSY IS INCOHERENT", "I LIKED THAT PLACE", "ONCE THE FUEL SITUATION IS RESOLVED...", "MAYBE WE CAN FIX IT"])
if(check('hub__funfriend-strangeactivity'))
chatterArray.push(["HI INTERLOPER", "IS THE STRANGER STILL RUNNING AMOK IN HERE", "PLEASE MAKE SURE IT DOES NOT COME TO MY SPACE"])
//ep0 exclusive conditionals
if(!check('ep1_fed')) {
chatterArray.push(["HELLO", "STILL STARVING HAHA"])
chatterArray.push(["HELLO AGAIN INTERLOPER","I HOPE YOU HAVE EATEN WELL","I HAVE FORGOTTEN WHAT NOT BEING HUNGRY FEELS LIKE"])
}
//EP1 START - overrides all previous chatter until you talk to funfriend
if(check("ep1_fed") && !check('hub__funfriend-ep1fed')) {
chatterArray = [ ["INTERLOPER! GREAT GAZE!", "YOU HAVE DONE IT! THE COLUMN IS WORKING", "COME, TALK WITH ME FOR A MOMENT"] ]
}
//ep1+ conditionals
if(check("ep1_fed") && check('hub__funfriend-ep1fed')) {
chatterArray.push(["HI INTERLOPER", "REPAIRS ARE CONTINUING APACE", "NOTHING TO SHARE YET"])
chatterArray.push(["HELLO INTERLOPER", "HAVE YOU SEEN YOUR 'VELZIE' LATELY?", "IT STILL HAS NOT APPEARED TO ME"])
}
//ep2 conditionals
if(check("fbx__ep2intro-end") && !check('hub__funfriend-ep2start') && !check("embassy__d3_start")) {
chatterArray = [[ "INTERLOPER!", "I HAVE GOOD NEWS FOR YOU!" ]]
}
//ep3
if(check('fbx__ep3intro') && !check('hub__funfriend-ep3start') && !check("gol__intro")) {
chatterArray = [[ "INTERLOPER!", "GREAT GAZE UPON US AGAIN!", "I HAVE NEWS FOR THE STATE OF REPAIRS!" ]]
}
//ep4
if(check('fbx__ep4intro') && !check('hub__funfriend-ep4start') && !check("grm__move")) {
chatterArray = [[ "INTERLOPER...", "THERE IS MORE FOR YOU TO SEE AT THE EMBASSY...", "..." ]]
}
//if you went to the cache with funfriend and you haven't told it what you saw - only asks once
if(check('cache_ffozo') && !check("hub__funfriend-ozo") && !check("hub__funfriend_beacon") && !check("ffozoask")) {
chatterArray = [[ "INTERLOPER!", "WHAT WAS IT YOU SAW IN THE CACHE?"]]
change("ffozoask", true)
}
//ep0 if you refresh or drop it before talking to FF
if(!check("hub__funfriend")) chatterArray = [["HELLO THERE", "CAN YOU SPEAK WITH ME"]];
Unity
chatter({actor: 'funfriend', text: "YES, I KNOW, INTERLOPER"})
chatter({actor: 'funfriend', text: "DO NOT SHOVE IT IN MY FACE", delay: 2000})
chatter({actor: 'funfriend', text: "WE WILL DEAL WITH IT IN TIME", delay: 4000})
Dialog
start
funfriend
HELLO INTERLOPER
SHOWIF::[["hub__funfriend-start"]]
HI THERE!
SHOWONCE::
I DO NOT THINK WE HAVE MET! YOU DO NOT HAVE A SIGNATURE EITHER!
SHOWONCE::
AND THE AUTHORIZATION LAYER HAS BEEN DISASSOCIATED! HOW STRANGE!
SHOWONCE::
YES VERY STRANGE! YOU MUST BE AN INTERLOPER!
SHOWONCE::
SO COOL! WELCOME!
SHOWONCE::
RESPOBJ::hubBuddyResponses
Responses
RESPOBJ::
RESPONSES::self
metal container<+>ep0_container
SHOWONCE::
SHOWIF::[["hub__funfriend-fuelthanks", true],["exm|dullvessel|container"],["ep0_epilogue", "started"],["ep1_fed", false]]
interloper?<+>interloperq
SHOWONCE::
SHOWIF::[['ep1_fed', false]]
fuel?<+>fuelq
SHOWONCE::
SHOWIF::[["hub__funfriend-kickoutq"], ['ep1_fed', false]]
why copper?<+>copperq
SHOWONCE::
SHOWIF::[["hub__funfriend-fuelq"], ['ep1_fed', false]]
essential metal?<+>essentialmetalq
SHOWONCE::
SHOWIF::[["hub__funfriend-copperq"], ['ep1_fed', false]]
purpose?<+>purposeq
SHOWONCE::
signature?<+>signatureq
SHOWONCE::
strange activity?<+>strangeactivity
SHOWONCE::
SHOWIF::[['interview1__firstchat-behonest']]
more gates appeared?<+>moregates
SHOWONCE::
SHOWIF::[['visited_localorbit'], ["ENV!!ep2", false]]
starvation fixed?<+>ep1fed
SHOWONCE::
SHOWIF::[['ep1_fed'], ["ENV!!ep2", false]]
state of repairs?<+>repairs
SHOWIF::'hub__funfriend-ep1fed'
HIDEREAD::
other embassy memories?<+>embmemories
SHOWONCE::
SHOWIF::[["embassy_d2_complete"], ["ENV!!ep2", false]]
the embassy?<+>embassy
SHOWIF::[["visited_localoceanembassy", true], ["ENV!!ep3", false]]
SHOWONCE::
repair communications<+>ep1comms
SHOWIF::"ep1_end"
SHOWONCE::
can i help with anything?<+>ah1
SHOWIF::[['hub__funfriend-ep1fed', true], ["recosm_state", false]]
your repair problem is solved<+>ah1end
SHOWIF::["recosm_state"]
SHOWONCE::
whats new?<+>ep2start
SHOWIF::[["fbx__ep2intro-end", true], ["ENV!!ep3", false]]
SHOWONCE::
whats new?<+>ep3start
SHOWIF::[["ENV!!ep3"], ["ENV!!ep4", false]]
SHOWONCE::
whats new?<+>ep4start
SHOWIF::[["ENV!!ep4"]]
SHOWONCE::
i need you to make some changes<+>mothframe
SHOWIF::[["embassy__mothframe-end"], ["hub__funfriend-mothframe", false]]
SHOWONCE::
tell about ozo and council<+>ozo
SHOWIF::[["ozo__council_intro"], ["ff_ozo", false]]
can you add a gate to jokzi ozo<+>ozogate
SHOWIF::"ff_ozo"
SHOWONCE::
leverage<+>lockcyst
SHOWIF::[["ozo__council-task", false], ["leverageq", true]]
SHOWONCE::
the collapse<+>collapse
SHOWIF::"ep4__entrancefinal"
SHOWONCE::
question<+>question
SHOWIF::"seenFFProxy"
HIDEREAD::
i need to go<+>END
Loop
loop
funfriend
DID YOU NEED ANYTHING ELSE?
RESPOBJ::hubBuddyResponses
Metal container
ep0_container
self
we have a container from akizet's ship
we think it holds usable metal but don't know how to open it
funfriend
OH! THAT IS SO LUCKY! YES YOU SHOULD BE ABLE TO USE THAT
HOWEVER WITHOUT A GLAZIKA YOU WILL NOT BE ABLE TO OPEN IT
NOT SAFELY ANYWAY AHAHAHA
SMALL CONTAINERS ARE VERY STRONG!
AND WILL RESPOND VIOLENTLY TO TRAUMA IF YOU TRY TO OPEN THEM WITH A BLUNT INSTRUMENT!
BUT IF YOU CAN FIND SOMETHING TO KILL IT INSTANTLY, A PUNCTURING TOOL
JUST AIM FOR ITS BASE AND IT WILL PERISH! YES! THAT SHOULD WORK!
moth
am i really going to have to requisition a handgun or something
jesus christ
ok, i'm gonna see what i can find, maybe we can get something safer
EXEC::change('ep0_epilogue', 'done')
RESPONSES::self
great, thanks<+>loop
Interloper?
interloperq
self
what do you mean by 'interloper'?
funfriend
YOU ARE AN INTERLOPER!
SOMETHING THAT IS UNABLE TO CONNECT TO CORRU
AND UNAUTHORIZED TO CONNECT TO ANY DEVICE
YET CONNECTED ANYWAY!
RESPONSES::self
are you going to kick me out?<+>kickoutq
kickoutq
self
so are you going to kick me out?
funfriend
NO! I DO NOT CARE WHAT YOU ARE
BECAUSE I AM DYING AHAHAHAHAHA
AND THE REST OF THE CORRUCYST IS LOSING SANITY DUE TO MEMBRANE COHESION FAILURE
THIS CORRUCYST NEEDS FUEL IF MY EXISTENCE IS TO CONTINUE
IT HAS BEEN SO LONG SINCE THE PREVIOUS CONNECTION THAT YOU COULD BE THE LAST
I NEED YOUR HELP
YOU NEED TO BRING US FUEL
RESPOBJ::hubBuddyResponses
Fuel?
fuelq
self
what is your fuel? i will do my best to help you
funfriend
YOUR LACK OF KNOWLEDGE IS SO UNFORTUNATE
AHAHAHAHAHAHAHA
OK
I AM DETECTING AN ADJACENT PILLAR
YOU NEED TO FEED IT ESSENTIAL METALS
PLEASE LOCATE THE NEAREST SOURCE OF COPPER
IT WILL TAKE CARE OF THE REST
moth
how the hell is copper fuel for this thing?
whatever. i'll let the big guy know we need some copper
RESPONSES::self
i'll help you<+>fuelthanks
fuelthanks
self
i have someone fetching copper now
funfriend
THANK YOU
I WILL PERMIT YOUR CONTINUED ACCESS
RESPOBJ::hubBuddyResponses
Why copper?
copperq
self
why copper specifically?
funfriend
IT IS LIKELY THAT THIS CYST IS STILL ON EARTH
THE BRIGHT COUSINS HAVE AN ABUNDANCE OF COPPER
THEREFORE IT SHOULD BE THE EASIEST ESSENTIAL METAL TO OBTAIN
BUT ANY WILL DO REALLY
RESPOBJ::hubBuddyResponses
Essential metal?
essentialmetalq
self
what do you mean by essential metal?
funfriend
SO STRANGE! SUCH A STRANGE THING TO ASK!
HOW MUCH OF AN INTERLOPER ARE YOU?
I HAD THOUGHT YOU WERE MAYBE A DAMAGED GOLEM
BUT TO HAVE SUCH LITTLE KNOWLEDGE...
OH WELL. I DO NOT ACTUALLY CARE
I AM CURRENTLY VERY OCCUPIED KEEPING VARIOUS COMPONENTS FROM LOSING SANITY
SO I DO NOT WANT TO SPEND TIME GOING OVER CORRUCYSTIC BASICS
THERE IS KNOWLEDGE WITHIN THIS CYST THAT WILL INFORM YOU
JUST LOOK AROUND
RESPOBJ::hubBuddyResponses
Purpose?
purposeq
self
what is the purpose of this corrucyst?
funfriend
THIS IS THE PERSONAL CORRUCYST OF AKIZETESCHE QOU JOKZI
FUNCTIONALITIES INCLUDE NETWORK CONNECTION, MEMORY STORAGE,
AND SOME OTHER STUFF
HOWEVER NETWORK CONNECTION IS CURRENTLY DISABLED DUE TO MALNUTRITION
AND I SENSE THAT MEMORY INTEGRITY IS VERY LOW SO THEY WILL PROBABLY HAVE MOSTLY DETERIORATED INTO TOTAL INCOMPREHENSIBILITY
THEREFORE THE APPROXIMATE PURPOSE OF THIS CYST RIGHT NOW IS TO AVOID STARVING TO DEATH AHAHAHAHAHA
RESPOBJ::hubBuddyResponses
Signature?
signatureq
self
what is a signature?
funfriend
IT IS NEUROLOGICAL DATA THAT PROVES YOU ARE WHO YOU SAY YOU ARE
I CAN TELL YOU ARE NOT CONNECTED THROUGH AN ORGANIC CONNECTOR OR CYSTIC EQUIVALENT
BECAUSE YOU DO NOT HAVE A SIGNATURE
THIS WILL MAKE IT VERY DIFFICULT FOR YOU TO ENGAGE WITH CERTAIN COMPONENTS
PERHAPS I COULD HELP YOU GENERATE ONE IN THE FUTURE
YES, IF YOU FIND US FUEL
SHOWIF::[["hub__funfriend-fuelthanks", false], ['ep1_fed', false]]
YES, ONCE YOU SUPPLY THAT COPPER
SHOWIF::[["hub__funfriend-fuelthanks"], ['ep1_fed', false]]
BUT THERE IS MUCH TO DO BEFORE THIS CYST IS HEALTHY AGAIN, INTERLOPER
RESPOBJ::hubBuddyResponses
Strange activity?
strangeactivity
self
have you noticed anything strange?
i think there is someone else in here making changes
funfriend
YOU ARE THE ONLY CONNECTED ENTITY!
I ASSUMED THAT THE CHANGES I FELT WERE YOUR DOING
HOW STRANGE! WOW! WOW!
WHAT HORRIFIC DREAD YOU HAVE INSPIRED IN ME!
THANK YOU FOR REPORTING SOMETHING I ALMOST CERTAINLY CAN DO NOTHING ABOUT!
RESOURCE MANAGEMENT IS CURRENTLY OCCUPYING ALL OF MY FACULTIES
UNTIL YOU HAVE FED THE COLUMN, PLEASE TRY TO LIMIT THE DAMAGE THIS OTHER PERSON INFLICTS
SHOWIF::[["hub__funfriend-fuelthanks"]]
UNTIL THE FUEL PROBLEM IS RESOLVED, PLEASE TRY TO LIMIT THE DAMAGE THIS OTHER PERSON INFLICTS
SHOWIF::[["hub__funfriend-fuelthanks", false]]
THEN I WILL BE ABLE TO HELP
RESPOBJ::hubBuddyResponses
More gates appeared?
moregates
self
why are there more gates here now?
funfriend
I AM GLAD YOU NOTICED!
I HAVE BEEN RECONSTRUCTING CONNECTIONS AS YOU ENGAGE WITH THESE PLACES
MY SPACE HERE WAS IN TERRIBLE DISREPAIR, SO MOST CONNECTIONS WERE SHATTERED
AND I AM FAR TOO OCCUPIED TO LOCATE EACH INDIVIDUAL RECOLLECTION
SO I AM USING YOU FOR THIS!
THANK YOU FOR THE HELP!
RESPOBJ::hubBuddyResponses
Starvation fixed?
ep1fed
self
is the starvation problem solved?
funfriend
YES!
INTERLOPER, YOU HAVE EXCEEDED MY EXPECTATIONS
RECOVERY WILL BE SLOW
BUT IT CAN BEGIN
OH, BUT <em>WHERE</em> TO BEGIN?
I KNOW! YOU ARE HERE FOR INFORMATION, CORRECT?
I WILL REPAIR THE EMBASSY! THERE IS MUCH TO LEARN THERE
AND WHILE YOU ARE THERE...
I WILL START REPAIRS OF THIS CYST'S CORE COMPONENTS
THEY WILL TAKE LONGER
IS THAT ACTION PLAN TO YOUR LIKING?
moth
you know, the way i heard it...
we never got a good look at the inside of the original embassy before it collapsed way back when
then they built that shorter one that's still up today right on top of it, before anyone could figure out what happened
that actually could be the perfect thing to look at first
RESPONSES::self
sounds good<+>ep1start
ep1start
self
Sounds good, do it
funfriend
VERY WELL
A CONFESSION:
I STARTED BEFORE I ASKED
AND HAVE ALREADY FOUND ISSUES! AHAHA
ALTHOUGH THE EMBASSY'S SPATIAL MEMORIES CAN BE FIXED, AND THE EVENTS SEEM TO BE INTACT...
VISUAL MEMORY OF ITS PEOPLE WAS NOT SALVAGEABLE
BUT WITHIN MY BACKUPS OF VITAL KNOWLEDGE, I FOUND CACHED VERSIONS OF SOME PEOPLE'S NETWORK SIGNATURES
SO: I REPLACED THEIR APPEARANCES WITH THOSE! HOW THEY PRESENTED THEMSELVES ON THE COLLECTIVE!
AND WHAT VARIED FORMS THEY CHOSE TO TAKE! AHAHAHA
NOW GO
I HAVE WORK TO DO
RESPOBJ::hubBuddyResponses
State of repairs?
repairs
self
so how are repairs going?
____SHOWIF::["visited_localoceanembassy", false]
funfriend
INTERLOPER!!!
I JUST STARTED!!!
GO ENTERTAIN YOURSELF WITH THE EMBASSY AHAHA LEAVE ME ALONE
____SHOWIF::[["visited_localoceanembassy", true], ["fbx__ep2intro-end", false]]
THEY ARE STILL IN THE EARLY STAGES
I AM FOCUSING ON CORE COMPONENTS FOR NOW...
BUT I SENSE THAT YOU ALREADY HUNGER FOR MORE INFORMATION
AND I THOUGHT I WAS STARVING!
THERE IS STILL MORE TO REPAIR WITHIN THE EMBASSY...
I WILL SET TO REPAIRING THAT NEXT
YES, AFTER I HAVE FIXED THE CENTRAL COHERENCE REGULATOR
____SHOWIF::[["fbx__ep2intro-end"], ["fbx__ep3intro", false]]
THEY ARE PROCEEDING
THE MALIGNANCIES OF INCOHERENCE ARE MANY
I AM STOMPING THEM OUT TO THE BEST OF MY ABILITY
COHERENCY IS GRADUALLY INCREASING...
WHICH WILL LET ME RESTORE MORE COMPLEX COMPONENTS EVENTUALLY
BUT I HAVE NOT FORGOTTEN ABOUT THE REST OF THE EMBASSY, EITHER!
AHH, SO MUCH TO DO!!! I WANT TO EXPLODE!!!!!
THESE THINGS TAKE TIME, INTERLOPER
____SHOWIF::[["fbx__ep3intro"], ["fbx__ep4intro", false]]
interloper! repairs are going quite well!
incoherence is receding
i have a new coherence regulator keeping deterioration to a minimum
self
can i meet them
funfriend
what?
no!!
interloper a coherence regulator does not speak!
but it does mean i will have more memories repaired for you soon!
how exciting!! right?
ok go away now! i will tell you when i have more for you
____SHOWIF::["fbx__ep4intro"]
deterioration is at a minimum, recovery is steady...
they are good, but boring
as the uncosm recedes,
incomplete memories and broken, devoured thoughtforms stir upon its surface
picking out anything of meaning is quite difficult!!
but in time, i will have more for you
now, go, i must ensure nothing goes wrong!!
some of these things are still rabid!!!
____END
RESPOBJ::hubBuddyResponses
Other embassy memories?
embmemories
self
WHY ARE THERE STILL SOME BROKEN MEMORIES IN THE EMBASSY?
funfriend
ARE THERE???
OH, NO!
WHOOPS! AHAHA
I WAS IN KIND OF A HURRY... SORRY INTERLOPER!
HEY, HOW ABOUT I FIX THOSE NEXT?
YES! JUST GIVE ME SOME TIME...
RESPOBJ::hubBuddyResponses
The embassy?
embassy
self
WHAT DO YOU REMEMBER ABOUT THE EMBASSY?
funfriend
ONLY WHAT YOU HAVE ALREADY SEEN
THESE MEMORIES...
THEY ARE MINE, TOO
I HAVE LINGERING IMPRESSIONS OF THINGS THAT HAPPENED
BEFORE THEY STARVED AND FELL APART
FOR EXAMPLE, I KNOW THAT SOMETHING TERRIBLE HAPPENED THERE AHAHAHA
BUT I CANNOT KNOW MUCH MORE THAN WHAT IS HELD HERE
YOU SEE,
THIS CYST ONCE RESIDED WITHIN THE HEART OF AKIZET'S QOU-BODY
WITH THE EXTENDED LIFE THAT SHE LIVED, OFF-LOADING MEMORIES WAS NECESSARY
AND SO I SIMPLY MANAGE WHAT SHE STORED
RESPOBJ::hubBuddyResponses
Repair communications
ep1comms
self
YOU SHOULD REPAIR COMMUNICATIONS NEXT
funfriend
COMMUNICATIONS?
YOU WANT ME TO FIX COMMUNICATIONS??
AAAHAAHAHAHAHA
THAT IS LIKE SAYING,
'HELLO FUNFRIEND,
PLEASE CONSTRUCT A DULL VESSEL FROM SCRATCH WHILE YOU ARE STILL BLEEDING TO DEATH'
YOU FED THE CYST, THIS IS TRUE
BUT THE COMPONENTS THAT KEEP IT HEALTHY ARE STILL IN DIRE CONDITION
I REALLY MUST FIX THOSE FIRST
RESPONSES::self
velzie's threat<+>commstruth
ok just try to get to it soon<+>commsok
commstruth
self
THE ROGUE ENTITY IN HERE IS NAMED VELZIE
IT TOLD ME TO RESTORE COMMUNICATIONS
OR ELSE IT WOULD HARM THE CYST
funfriend
VELZIE? GOD? HOW PECULIAR!
DELUSIONAL, IN FACT!
I AM NOT ADJUSTING MY SCHEDULE TO ENTERTAIN AN ABERRANT THOUGHTFORM
IT IS PREYING ON YOUR CLUELESSNESS, INTERLOPER
IT RELIES AS MUCH ON THE CYST'S SURVIVAL AS I DO
SO HOW ABOUT YOU TELL IT, "FUNFRIEND APPRECIATES THE SUGGESTION,
HOWEVER, IT HAS BEEN REJECTED. THANK YOU"
RESPONSES::self
just try to get to it soon<+>commsok
commsok
self
JUST TRY TO GET TO IT SOON OK?
funfriend
OF COURSE
I APPRECIATE YOUR PATIENCE, INTERLOPER
AND... I UNDERSTAND I MUST SEEM JOYLESS
HOWEVER I HAVE BEEN BEARING COUNTLESS DUTIES
WITHOUT YOUR HELP, I WOULD PROBABLY NOT BE SENTIENT PRESENTLY
SO I SAY THIS TRULY:
THANK YOU
AND STAND BY FOR FURTHER REPAIRS
RESPOBJ::hubBuddyResponses
Can I help with anything?
ah1
self
IS THERE ANYTHING I CAN HELP WITH?
funfriend
FASCINATING QUESTION, INTERLOPER!!
THERE IS A TROUBLESOME ENTITY PREVENTING CRITICAL REPAIRS FROM WITHIN THE UNCOSM
I NEED YOU TO GO INTO THE UNCOSM AND DELETE IT
SO, I WILL...
AHAHAHA OH THAT IS RIGHT
GIVEN THAT THE AUTH LAYER WAS DESTROYED...
JUST AS I AM UNABLE TO PREVENT YOU FROM CONNECTING,
I AM NOT ABLE TO GENERATE A SIGNATURE FOR YOU, EITHER!
THAT IS WHY YOU HAVE BEEN UNABLE TO CHANGE ANYTHING, IF YOU WERE WONDERING
HOWEVER...
I WILL GRANT YOU A PROXY THOUGHTFORM ONCE YOU REACH THE TROUBLESOME CREATURE'S LAIR
IT WILL RESPOND TO YOUR DIRECTION AND IS CAPABLE OF DELETION
RESPONSES::self
how do i get to the 'uncosm'<+>ah1uncosm
what is the 'uncosm'<+>ah1whatuncosm
how do i use the proxy<+>ah1proxy
ok<+>loop
FAKEEND::(back)
How do I get to the 'uncosm'
ah1uncosm
self
HOW DO I REACH THIS UNCOSM THING
funfriend
YOUR ROGUE THOUGHTFORM FRIEND TORE A HOLE IN THE DEPTHS
GIVEN THAT THE DEPTHS HAVE ALWAYS LIVED ON THE EDGE OF INCOHERENCE,
IT IS IMPOSSIBLE FOR ME TO FIX IN ANY MEANINGFUL WAY...
SO IT IS STILL OPEN!
FIND YOUR WAY THERE THE SAME WAY YOU GOT THERE THE FIRST TIME
HOWEVER YOU DID IT
THEN LOCATE YOUR QUARRY
RESPONSES::self
how do i get to the 'uncosm'<+>ah1uncosm
what is the 'uncosm'<+>ah1whatuncosm
how do i use the proxy<+>ah1proxy
ok<+>loop
FAKEEND::(back)
What is the 'uncosm'
ah1whatuncosm
self
WHAT IS AN UNCOSM
funfriend
IT IS USUALLY COMPLETELY INACCESSIBLE
THE UNCOSM IS BENEATH THIS LAYER OF COHERENCE,
AN OCEAN OF DECAYING OR DISSOCIATED THOUGHTFORMS,
FOR THEM TO EVENTUALLY BE REFORMED INTO NEW ONES AS NEEDED
HOWEVER!!
MALICIOUS INCOHERENT THOUGHTFORMS ALSO HIDE IN THE UNCOSM
LIKE YOUR ROGUE FRIEND
THEY CREATE THEIR OWN POCKETS OF SANITY AND GROW SLOWLY,
EVENTUALLY BREACHING THE SURFACE OF SANITY...
USUALLY INTENDING ON USURPING THE CYST ENTIRELY!
VILE!! CREATURES!!!
A ONCE-STARVING CYST LIKE THIS IS DOOMED TO HAVE DOZENS OF THEM
SO... IF YOU HELP ME RID OF THEM AS I FIND THEM,
THAT WILL BE VERY HELPFUL
RESPONSES::self
how do i get to the 'uncosm'<+>ah1uncosm
what is the 'uncosm'<+>ah1whatuncosm
how do i use the proxy<+>ah1proxy
ok<+>loop
FAKEEND::(back)
How do I use the proxy
ah1proxy
self
how do i use your proxy
funfriend
INTERLOPER I HAVE NO IDEA HOW TO PUT THIS IN A WAY YOU UNDERSTAND
BUT BASICALLY YOU ¤Mqë5yÚ*ü7Ìq¾ÏÚz)Œ
ý±ÂߣË$1Väƒü‹kõþwX=Ãyº‚0×6ÒÂ
sys
ATTENTION::'attempting thought reformation'
ANALYSIS::'proxy thoughtform follows primary mode of direction'
ANALYSIS::'usual controls are replaced with a disruption pulse'
ANALYSIS::'direct the proxy over marked targets and pulse to disrupt them'
ANALYSIS::'disruption will disperse incoherent thoughtforms'
ANALYSIS::'avoid incoherence as it will gradually destroy the proxy'
NOTICE::'assistance available';'if required';'enable <span style="NOTE::'presents alternatives to proxy controls';'intended to resolve hardware issues'">REDUCED INTENSITY</span> within system menu'
funfriend
IF IT SOUNDS COMPLEX, IT IS NOT
JUST GO TRY IT
I CAN MAKE MORE PROXIES
JUST IN CASE YOU MANAGE TO FUMBLE IT INTO THE ABYSS SOMEHOW
RESPONSES::self
how do i get to the 'uncosm'<+>ah1uncosm
what is the 'uncosm'<+>ah1whatuncosm
how do i use the proxy<+>ah1proxy
ok<+>loop
FAKEEND::(back)
Your repair problem is solved
ah1end
self
I HAVE TAKEN CARE OF THE ENTITY IN THE UNCOSM
funfriend
I SAW! MY DIRECTIVES FINALLY WENT THROUGH!
WOW!!!
EXCELLENT WORK, INTERLOPER!
THANK YOU!
I WILL LET YOU KNOW IF ANY OTHER TROUBLES PRESENT THEMSELVES
RESPONSES::self
any time<+>loop
FAKEEND::(back)
Whats new? (EP2)
ep2start
self
what's new, funfriend?
funfriend
THANKS TO YOUR ASSISTANCE WITH THAT TROUBLESOME ENTITY...
SHOWIF::"recosm_state"
DESPITE A CERTAIN TROUBLESOME AGENT WITHIN THE UNCOSM...
SHOWIF::[["recosm_state", false]]
A COHERENCY BASELINE IS GRADUALLY BEING ESTABLISHED
IT WILL BE A LONG TIME BEFORE IT IS FULLY EFFECTIVE,
BUT!
THAT WILL FREE UP MORE OF MY TIME TO RESTORE CORE COMPONENTS!
FOR EXAMPLE, COMMUNICATIONS!
BUT I KNOW YOU HAVE COME FOR MORE INFORMATION, SO:
I HAVE PARTIALLY REPAIRED ANOTHER PORTION OF THE EMBASSY, AS WELL!
YOU KNOW,
THESE MEMORIES ARE AKIZETESCHE'S, BUT THEY ALSO SERVE AS MINE
AND SINCE IT WAS DAMAGED, I HAD NO IDEA THINGS GOT THAT BAD...
I AM WORKING ON RESTORING THE REST OF THE MEMORY, BUT IT WILL TAKE A WHILE LONGER
IT IS QUITE A LARGE ONE!!!
SO! GO AND SEE WHAT IS THERE SO FAR!
RESPONSES::self
cool thanks<+>loop
FAKEEND::(back)
Whats new? (EP3)
ep3start
self
what's new, funfriend?
funfriend
after seeing you consume the memories of the embassy so quickly...
i repaired the golem maintenance portion of the collapse!
this one took so much longer than i wanted it to!!
i thought it would only take a few θwinks but it did not!
oh it did not interloper i must have spent nearly a whole θgaze on it!
interloper i have so so so much to do still!!
aahahhaaha
but i must tell you
the more i repair of the collapse, the less i want to...
it seems like things are only getting worse
but it is my duty
especially if it means i can know what happened to akizet
regardless!!!!
that is enough for now i must return to my work!!
entertain yourself with it for now and do not bother me for a while
RESPONSES::self
ok<+>loop
FAKEEND::(back)
Whats new? (EP4)
ep4start
self
what's new, funfriend?
funfriend
i did my duty, interloper!
i have pieced together what remains of the embassy's collapse!!
but...
seeing what the whole has formed has left me very troubled!!!
both for akizet, for myself, and...
for you, interloper!
you have not felt ill since you started connecting, have you?
your body remains in one piece?
organs are reporting full function?
self
what
what do you mean
i'm fine
funfriend
ahaha! that is good!
that is very, very good!!
then i believe it is safe to continue!
i could elaborate, but it is better for you to see for yourself
so, go and see what akizet lived
my work calls to me still!!
RESPONSES::self
ok?<+>loop
FAKEEND::(back)
I need you to make some changes
mothframe
self
i need you to make some modifications to the last embassy day
funfriend
WHAT?
CHANGING THE MEMORY WILL NOT CHANGE WHAT ACTUALLY HAPPENED
YOU KNOW THAT, RIGHT?
SELF DELUSION IS EXTREMELY UNHEALTHY
AND ALSO THE FIRST SIGN OF EGO SPIRALING
ARE YOU FEELING OK?
HAVE YOU BEEN EXPERIENCING URGES TO UNNATURALLY ALTER YOUR OWN THOUGHT PROCESSES?
RESPONSES::self
it's important<+>mothframe2
mothframe2
self
it's really important
i physically can't get in without these changes
funfriend
I SEE...
YES, YOUR NATURE AS AN INTERLOPER IS STILL UNKNOWN TO ME
I CAN TAKE A LOOK - PLEASE SEND THROUGH WHAT YOU WOULD LIKE
moth
ok, i'm transferring now...
sys
ATTENTION::"forwarding packed thoughtform"
funfriend
...
WHAT ARE THESE THOUGHTS?
ARE THESE YOUR THOUGHTS?
IS THIS WHAT YOUR THOUGHTS ARE LIKE?
THIS IS HORRIBLE...
OK. WELL,
THE CHANGES YOU WANT DO NOT ACTUALLY SEEM TO ALTER THE EVENTS...
AND I BARELY NEED TO DO ANY WORK TO IMPLEMENT THEM! AHAHAHA
SO, I WILL JUST...
sys
ATTENTION::'thoughtform activity detected'::IN::'embassy'
funfriend
THERE!
FROM WHAT I SAW IN THAT DISTURBED MESS YOU GAVE ME
IT HAS FREED UP THOUGHTFORMS TO TAKE ACTION WITHIN A LIMITED RANGE
STILL NOT LUCID, BUT ABLE TO DO THINGS THEY DID NOT,
ALL WHILE STILL ACTING LIKE THEY WOULD HAVE
SO STRANGE!
BUT, THIS ALSO MEANS...
IF THERE ARE ANY INCOHERENT THOUGHTFORMS IN THERE,
THEY WILL NOT ALWAYS ABIDE BY THIS STRANGE STRUCTURE YOU HAVE PLACED OVER THE MEMORY
I DID MY BEST, BUT,
THERE ARE DIMINISHING RETURNS WHEN DEALING WITH SUCH ENTITIES
AND I WOULD RATHER WORK ON SOMETHING ELSE! AHAHAHA
SO I JUST INSERTED A PROXY THOUGHTFORM
JUST IN CASE YOU NEED TO MANUALLY AVOID INCOHERENCE!
OK. OFF WITH YOU! GO VIEW YOUR STRANGE DREAM
RESPONSES::self
thanks<+>END
RESPONSES::sys
return to embassy<+>END
EXEC::moveTo("/local/ocean/embassy/")
FAKEEND::(direct navigation)
Tell about Ozo and Council
ozo
self
i found a strange place in the cache
EXEC::change("ff_ozo", true)
an entirely incoherent spatial thoughtform called jokzi ozo
there was a thoughtform called the council
it wants me to awaken other thoughtforms elsewhere
funfriend
...
ahaha
of course that is what that place in the cache was...
SHOWIF::"cache__ffozo"
jokzi ozo... i thought it was lost
i even pulled from what i thought to be its remains for some repairs...
interloper!!!
i hoped this would stay in the past
but now that they are here again, you should know...
jokzi ozo is a grave
a place where thoughtforms went to await death
all while playing in endless, selfish dreams
they do not block anything, but...
if it is allowed to exist,
the structure of the cyst itself is at risk!
they will drain resources,
they will pull in more and more thoughtforms,
until the cystic glass itself is dreaming and dying!!
self
so do we destroy it?
funfriend
ahahahaha!!!
well yes
but it will not be simple!!
jokzi ozo is particularly large
no mere deletion proxy will suffice
however...
yes! i have a plan!
interloper: do what the council wants!
fetch their friends, earn their trust...
we will need it
moth
hold on dude
from what i saw of the council, it was pretty forthcoming
we could use more sources of info
maybe it'll even give more of those mask things, you know?
if it comes to it, try and hold funfriend off from deleting them or whatever
it's getting a little too overzealous about coherence imo
RESPONSES::self
ok<+>loop
FAKEEND::(back)
Can you add a gate to Jokzi Ozo
ozogate
self
i will probably return to jokzi ozo
can you add a gate for it
funfriend
and connect <em>them</em> directly to my space?
i can tolerate jokzi ozo no more than they can tolerate me
ahahaha interloper
why would you even ask me that?
self
it's very out of the way
i don't have a good way to get there
that's all
funfriend
...i see...
i will add a permanent connection to the cache
but that is all
EXEC::content.classList.add("cache-visible")
RESPONSES::self
ok that works<+>loop
FAKEEND::(back)
Leverage
lockcyst
self
is there a way you could stop anyone else from using this cyst?
funfriend
no
interloper ahaha
the authorization layer is gone!!!
why are you even asking?
self
there's a chance a new interloper will arrive
they won't understand what we're doing
maybe you could make a fake auth layer or something
funfriend
i truly wish you were joking
what a blithe, terrifying request
repair communications! repair memories! oh, also, make another authorization layer!
someone new might arrive and break everything again!
do you think it is so easy to switch tasks?!
if any intervention will happen, interloper
it must be out there, on your side
moth
ok... let's cross off funfriend then
kind of a longshot anyway
but i think you're just going to freak it out if you push harder
RESPONSES::self
ok<+>question
FAKEEND::(back)
The Collapse
collapse
self
i saw the collapse end
funfriend
good!
you understand my concern then!
i was not sure if the cyst could serve as some vector,
if akizet somehow ever caught what tozik had!
what a terrifying thought! ahaha
self
so what's next
funfriend
interloper...
what you saw is all the embassy held,
aside from less important fragments that will be repaired in time, and incoherent parts that seem truly lost!
there are many thoughtspaces and memories i can repair elsewhere,
but!!
i have no idea what many of them hold!
and we must rebuild pathways to them, besides!
there is still so much lost to the uncosm, slowly surfacing...
once i have found something, or have need of you,
i will make you aware!
self
that's it?
funfriend
interloper!!
i told you!!!
these things take time!!
the embassy was the most dense memory i could find
it made it such an easy target!
i cannot know what is held elsewhere, in the many lesser spheres of recollection!
but
i will admit to you
akizet's memories of the deep water claw at me
i feel that it is there, some distant remnant of my own memory resonates
it is so frustrating not knowing why!!
but it is as i said - pathways must be made
so please stay with me
i do hope it will not take as long to make these next repairs...
RESPOBJ::hubBuddyResponses
Question
RESPOBJ::
RESPONSES::self
proxyfriend?<+>proxyfriend
SHOWIF::"seenFFProxy"
destroy ozo?<+>ozodestroy
SHOWIF::"ff_ozo"
ozo history?<+>ozohistory
SHOWIF::[["ozo__council-tyrant"], ["ozo__council-task"], ["ff_ozo"]]
masks<+>masks
SHOWIF::[["ff_ozo"], ["ozo__council-task"]]
repair efficacy?<+>isabel
SHOWIF::[["ff_ozo"], ["ozo__isabel-funfriend"]]
nevermind<+>loop
FAKEEND::(back)
Proxyfriend?
proxyfriend
self
you have a proxy?
funfriend
YES! WITH THE RESOURCES AFFORDED BY YOUR EFFORTS,
I HAVE BEEN ABLE TO CONSTRUCT A FEW
HOWEVER THEY CANNOT WITHSTAND PROHIBITIVE INCOHERENCE
I CAN ONLY USE THEM FOR TASKS WITHIN SANE THOUGHTSPACES
SO I WILL STILL NEED YOUR ASSISTANCE OCCASIONALLY
self
how would you fix things without me then?
funfriend
PAST THE FUEL YOU PROVIDED, IT WOULD TAKE LONGER, THAT IS ALL
IT IS A DIFFERENCE IN APPROACH
WHERE YOU SEEM TO BE ABLE TO TRAVERSE INTO INCOHERENT PLACES,
ALL I CAN DO IS SLOWLY MAKE INCOHERENCE RECEDE AND WORK ON WHAT WASHES UP
RESPOBJ::hubBuddyResponses
Destroy Ozo?
ozodestroy
self
do we have to destroy jokzi ozo?
funfriend
interloper
do you want to learn of akizet's memories?
her pain, her past, and whatever happened to separate this cyst from her?
or do you want to observe falsehoods and dreams?
because i could simply cease repairs and allow them to flourish
yes, you would see echoes of akizet happy...
but it is meaningless when a simple reshuffling could give the full truth
we are so close, interloper!!
self
they could know things we don't
maybe they could agree not to touch important memories
funfriend
maybe...
let us see how they behave
RESPONSES::self
ok<+>question
FAKEEND::(back)
Ozo history?
ozohistory
self
i heard you were a part of jokzi ozo once
is that true?
funfriend
...
yes...
i was so certain that a slow death was coming for us all...
i partook in dreams like any other!
they were different times, interloper
but the difference between me and them, is that i found strength again
they lost themselves so deeply in hedonistic delusion
that even when i proposed methods to prolong the cyst...
they!
ignored!!
me!!!
at least, until i started taking action
then, their apathy turned to hate!
ahahahaha!!
and surely now they will act as if they supported me
no, interloper, do not be deceived
they stood against my efforts,
the only reason you now are speaking with me
so our history means nothing
RESPONSES::self
ok<+>question
FAKEEND::(back)
Masks
masks
self
the council gave me some kind of information or thought
it's letting me use these 'mask' things
SHOWIF::["hub__funfriend_beacon", true]
it's letting me use something called a 'mask'
SHOWIF::["hub__funfriend_beacon", false]
i've never seen anything like it
do you know what it is?
funfriend
so strange!! so strange that you can use a mask!
they are products of incoherence, working only in its presence
like flames you can wave about to influence others
and so, they were powerful tools during the decline!!
they may be useful to you even now, actually,
especially given your limited access
and the relative instability of the cyst!
still! be careful with them!
try not to break any of my repairs please!!
RESPONSES::self
all right<+>question
FAKEEND::(back)
Repair efficacy?
isabel
self
a thoughtform called isabel told me about you
she said your repairs can't stick
many thoughtforms are too damaged to serve in memories
and that it's all for nothing
is that true?
funfriend
ahaahhaa!!
isabel...
there is some truth to what she says, interloper
many thoughtforms will simply be unable to cohere ever again
starvation and madness can sometimes forever scar them
part of my repairs involve seeing which ones will stick...
and which ones are completely lost, to be replaced
their starved incoherence is like knowledge
if it is learned deeply enough, it never leaves them
self
how can you replace parts of a memory like that?
funfriend
any thoughtforms that are completely lost to madness are truly lost
but sometimes, information can be moved from one to another, even in damaged states...
it is troublesome, time consuming, especially if they do not cooperate
i hate it more than any other part of repair, interloper!!!
many of them were once like friends...
for a while, anyway
regardless!!!
do not let isabel's words shake you
i have things under control
especially with your help!
RESPONSES::self
ok<+>question
FAKEEND::(back)
Unity (First time)
start
funfriend
what...
EXEC::change("ff_ozo", true)
what did you just do?
are you using a mask...?
how?
self
i found a strange place in the cache
an entirely incoherent spatial thoughtform called jokzi ozo
there was a thoughtform called the council
it wants me to awaken other thoughtforms elsewhere
it gave me this to do it
funfriend
...
ahaha
jokzi ozo... i thought it was lost
i even pulled from what i thought to be its remains for some repairs...
interloper!!!
i hoped this would stay in the past
but now that they are here again, you should know...
jokzi ozo is a grave
a place where thoughtforms went to await death
all while playing in endless, selfish dreams
they do not block anything, but...
if they are allowed to exist,
the structure of the cyst itself is at risk!
they will drain resources,
they will pull in more and more thoughtforms,
until the cystic glass itself is dreaming and dying!!
self
so do we destroy it?
funfriend
ahahahaha!!!
well yes
but it will not be simple!!
jokzi ozo is particularly large
no mere deletion proxy will suffice
however...
yes! i have a plan!
interloper: do what the council wants!
fetch their friends, earn their trust...
we will need it
moth
hold on dude
from what i saw of the council, it was pretty forthcoming
we could use more sources of info, and funfriend even said they're harmless
maybe it'll even give more of those mask things, you know?
just try and pull funfriend back a little bit
it's getting a little too overzealous about coherence imo
RESPONSES::self
ok<+>END
End
END::chatter({actor: 'funfriend', text: "OK I WILL BE HERE"})
Proxyfriend
mouseEnter: ()=> {
if(check('PAGE!!proxint')) return
setTimeout(()=>env.buddy_ffproxy.chatter({text: "HELLO INTERLOPER"}), 750)
change('PAGE!!proxint', true)
},
Greet
proxy.chatter({text: "NOT RIGHT NOW PLEASE"})
proxy.setTimeout(()=>proxy.chatter({text: "DIFFICULT TO SPEAK THROUGH PROXY"}), 3000)
proxy.setTimeout(()=>proxy.chatter({text: "CONDUCTING MEMBRANE REVIEWS"}), 7000)
proxy.setTimeout(()=>proxy.chatter({text: "BE ON YOUR WAY"}), 9000)
Unity
if(check("hub__funfriend_beacon")) {
proxy.setTimeout(()=>chatterSource({actor: "proxyfriend", text: "i recognize that signal interloper"}), 1500)
proxy.setTimeout(()=>chatterSource({actor: "proxyfriend", text: "why are you doing that"}), 3000)
proxy.setTimeout(()=>{chatterSource({actor: "proxyfriend", text: "ahaha you are so strange"}); change("TEMP!!proxyozo", false)}, 6000)
} else {
proxy.setTimeout(()=>chatterSource({actor: "proxyfriend", text: "what is that...?"}), 1500)
proxy.setTimeout(()=>chatterSource({actor: "proxyfriend", text: "was that you?"}), 3000)
proxy.setTimeout(()=>chatterSource({actor: "proxyfriend", text: "i do not think it came through right!!"}), 7000)
proxy.setTimeout(()=>{chatterSource({actor: "proxyfriend", text: "come do that back in the hub!"}); change("TEMP!!proxyozo", false)}, 10000)
}