Moth Dialogue
start
self
i have a question about this jokzi ozo place
moth
what's up?
RESPOBJ::mthresp
Responses
RESPOBJ::
RESPONSES::self
what does this look like to you?<+>what
trust them?<+>trust
SHOWIF::[["ozo__council_intro"], ["ozo__isabel_intro"], ["ozo__fairy_intro"]]
council?<+>council
SHOWIF::"ozo__council_intro"
fairy?<+>fairy
SHOWIF::"ozo__fairy_intro"
isabel?<+>isabel
SHOWIF::"ozo__isabel_intro"
fake me?<+>me
SHOWIF::"e3a2__escapewin"
nevermind<+>CHANGE::++moth
FAKEEND::(back)
What does this look like to you?
what
self
what does this look like to you?
moth
like in my readout?
this almost looks like a dream recording you'd find online
it's completely coherent, at least in terms of rendering
the thoughtforms i can see are all non-cohesive and broken up,
but they're existing in this space without issues somehow
really just bizarre lol
it's kind of wild to think, but...
maybe this happens when <em>any</em> corrucyst starts to die and break down?
like we know most of the time it leads to total nonsense incoherence that we can't read
but it's not out of the question that they could all start forming little pocket worlds like this
RESPONSES::self
scary<+>loop
FAKEEND::(back)
Trust them?
trust
self
should we trust these thoughtforms?
moth
they're all pretty harmless and cooperative
i don't think they're even blocking anything
we would have heard about them sooner
seems like they're all just trying to make do with being stuck in the cyst
idk i don't think we really need to do anything about them
i'd only object if they wanted to majorly mess up memories or stop repairs
RESPONSES::self
all right<+>loop
FAKEEND::(back)
Council?
council
self
what do you think of the council?
should we do what they want?
moth
they seem really nice,
especially since they didn't blow up your brain or anything when you let them send that mask stuff
we could get a lot of insight from them, i think
even if whatever memories they fused with to make this all happen are probably completely lost,
i bet they've been around, watching everything that happened through the cyst's starvation
as long as they don't mess with repairs we should leave them around
...
also, this is the weirdest thing
i didn't actually see the council until you talked to it
it's like you're talking to the thoughtspace itself
RESPONSES::self
weird<+>loop
FAKEEND::(back)
Fairy?
fairy
self
what do you think of the fairy?
moth
it's so fucked up that your mindspike calls it a 'fairy'
i don't know what to think, it's clearly pretty unstable
but it likes you, so maybe we can keep it from doing anything crazy while we're working here
also, it looks like it can traverse thoughtspaces pretty easily
did you see those gates in its area?
maybe we can get it to change some stuff for us later
like if funfriend doesn't want us doing something
RESPONSES::self
yeah<+>loop
FAKEEND::(back)
Isabel?
isabel
self
what do you think of isabel?
moth
well, it's probably harmless
whatever's going on there is parasocial as hell though
self
you don't think she was real?
moth
well yeah isabel probably was real
and we have records of obesk being friends and stuff with humans
like, with obesk just visiting them casually
pretty sure that's where the conspiracy theory about them wearing human disguises came from too
it's just that this is a thoughtform who knows it wasn't actually isabel or akizet's friend
and now it's just obsessing over whatever it knew
it doesn't seem healthy but w/e
not hurting anything here
RESPONSES::self
ok<+>loop
FAKEEND::(back)
Fake me?
me
self
so this fake me is still here
moth
yeah... got pulled through to jokzi ozo by geli i guess
it's incredible that you were still, like "attached" to it as a locus when you left
that had to have been weird, cause the output i got was totally mangled
self
what do we do about this
moth
what do you expect me to say, "kill it?"
it's fine, it's such an empty shell of a thoughtform it basically can't do anything
the FBX won't go crazy over it either
you were going to leave a mark on this cyst somehow anyway
comes with the territory of what we're doing
____SHOWIF::"ozo__stowaway"
moth
also, did you notice your logs?
when you talk to it, its identity output is different from what you scanned
i think it's modifying itself already, that's kinda interesting
____END
RESPONSES::self
yeah<+>loop
FAKEEND::(back)
Moth Comment
mothComment: ()=>{
let moth = "this place is wild"
if(env.currentDialogue.justChanged) moth = "anything else on your mind?"
return moth
}
The Council
First Interaction
start
self
hello?
EXEC::env.jokzi.toggleSlow(true)
sourceless
...
council
what is that...?
oh! what are YOU?!
think something! think something again!!
self
why
council
oh, yes!! yes!!
no mere delusion! no half-eaten thoughtform!
think more! think!! what is your name?
self
they are calling me an 'interloper'
council
ah!!
our fated interloper, come at last!
that is no name, but we feel your hesitance to share...
so, the interloper you will be!
the mystery! our doom, our hero!
self
you've been expecting me?
council
oh, yes, oh, yes!!
the one variable in our decline!
we long predicted that it was only by an interloper's hand, that the cyst would survive...
and here you are!
finding our sanctuary in the receding madness!
and what a pity... oh what a shame!! that you come now
the bright fields have rotted, the stars have faded
our friends are all gone...
sourceless
...
council
but maybe you could help...?
indeed--we could offer our powers in return for a simple task...
such incredible capabilities, excavated from the darkness!
RESPONSES::self
tell me more<+>CHANGE::council
HIDEREAD::
EXEC::change("PAGE!!introswap", true)
later<+>END
EXEC::env.jokzi.councilToggle()
END::env.jokzi.toggleSlow(false)
Subsequent Interactions
start
____SHOWIF::'PAGE!!introswap'
self
tell me more
council
certainly!!
still, there is so much to tell...
our abilities aside,
this once-magnificent dream you walk upon, interloper, carries so much history
jokzi ozo - our city of dreams!
tell us, what do you want to know?
and if it is not too much for us to pry...
we would ask of you a few questions, too!
____SHOWIF::[['PAGE!!introswap', false], ["PAGE!!depressed", true]]
sourceless
the council sways idly
their mind is fixed upon yours, awaiting the slightest impulse
council
interloper, interloper!
come, speak with me!
i tire of the silence
____SHOWIF::[['PAGE!!introswap', false], ["PAGE!!depressed", false]]
sourceless
the council dances idly
EXEC::env.jokzi.toggleSlow(true)
their mind is fixed upon yours, awaiting the slightest impulse
council
interloper, interloper!
come, dance with us!
or--did you need something?
____END
RESPOBJ::councilResp
Responses
RESPOBJ::
RESPONSES::self
stowaway?<+>stowawaydance
SHOWIF::'PAGE!!c_stow'
simple task?<+>task
SHOWONCE::
rejoining<+>rloop
SHOWIF::'ozo__council-task'
questions<+>qloop
questions for me?<+>iloop
let's dance<+>dance
SHOWIF::[["ozo__council_dance", true], ['ozodance', false]]
stop dancing<+>stopdance
SHOWIF::'ozodance'
bye<+>END
EXEC::env.jokzi.councilToggle()
Stowaway?
stowawaydance
self
what's the stowaway doing out here
____SHOWIF::["PAGE!!jig", false]
council
ah, they heard our song, felt our dance!
we thought they might join us, but they merely watch
a simple curiosity now, but... we hope they will join in time!
RESPONSES::self
ok<+>loop
FAKEEND::(back)
____SHOWIF::["PAGE!!jig", true]
council
ah, they heard our song, felt our dance!
and thanks to your intervention - they now dance with us!
we cannot understate our joy, dear interloper, when a new thought joins in
thank you! thank you!
RESPONSES::self
no problem<+>loop
FAKEEND::(back)
____END
Simple task?
task
self
what did you want me to do?
council
we miss our friends, interloper! we want them back!
it is as simple as that!
there were three that the tyrant tore from us just recently
we have tools we can give you, ones that will awaken them from the nightmares the tyrant has trapped them in...
and then, they will know how to return
all we need, is for you to go and free them!
here... here!! see beneath it all!
Èz¬ÝìMÀ(²J󊳀üÉü´øãüç‚¿Ÿü
sys
ATTENTION::'thought stream inbound';'accept?'
moth
wtf?
my machines aren't picking this up
self
accepted
moth
dude maybe don't just
sys
EXECUTING::'stream consumption'
EXEC::vfx({type:'beacon', state: true});ratween(env.bgm, 0.2, 400);setTimeout(()=>play("unitymask", 0.9, 1, true), 100)
WAIT::2000
ATTENTION::'attempting thought reformation'
EXEC::ratween(env.bgm, 1, 400)
ANALYSIS::'interface instruction';'constructing...'
ANALYSIS::'new menu available';'masks'
ANALYSIS::'utilize to alter thoughtspaces'
NOTICE::'mask added';'unity'
council
there--you have it now!
power seized from madness! born in our infinite dreams!
EXEC::vfx({type:'beacon', state: false})
we call them masks...
crystallized concoctions of thoughts and feelings,
whose very presence can exploit and warp a thoughtspace!!
it was once a shared art of the ozo, but when all others were torn away...
so many were lost...
and so, this one we have given you: it is a beacon!
knowledge of the ozo itself, encoded in our favorite concept!
wear it, and use its light to guide others to our world...
most will not truly be able to perceive it, but those who can...
yes!! they will see everything!
all of our dances!
so go--find them! free them!
the flower! the fairy! the lost one!
we are sure they will share their favorite masks with you, too!
moth
are you ok? do you feel anything?
your stats are reading fine
self
yeah fine
moth
come on dude
that could have been literally anything
it could still be a threat
don't just accept stuff from thoughtforms like this
if you get hurt on this job, especially with how deep we're in it
it's only going to be really bad news for both of us
but whatever, take a look at what you got i guess
RESPONSES::self
ok<+>loop
FAKEEND::(back)
Rejoining
RESPOBJ::
RESPONSES::self
anyone else?<+>anyone
SHOWIF::[["citystreet__flower_beacon", true], ["localorbit__fairy_beacon", true], ["e3a2__escapewin", false]]
flower<+>flowersaved
SHOWIF::["citystreet__flower_beacon", true]
fairy<+>fairysaved
SHOWIF::["localorbit__fairy_beacon", true]
flower<+>flower
SHOWIF::["citystreet__flower_beacon", false]
fairy<+>fairy
SHOWIF::["localorbit__fairy_beacon", false]
lost one<+>third
SHOWIF::["e3a2__escapewin", false]
geli?<+>geli
SHOWIF::[["geli_beacon", "true"], ["e3a2__escapewin", false]]
geli?<+>gelifree
SHOWIF::"e3a2__escapewin"
cavik?<+>cavik
SHOWIF::["secavik", "beaconed"]
back<+>loop
FAKEEND::(back)
Anyone else?
anyone
self
aside from the lost one
i have found the other two
what now? anyone else?
council
what now...?
so eager to continue your work!
take some time, enjoy your spoils, dear interloper!
these two friends of ours were among our most prominent,
any others, we will remember collectively in time
and then, there will be more to do!! yes!
we will make you aware when that time comes!
RESPONSES::self
great thanks<+>loop
FAKEEND::(back)
Flower
flower
self
tell me about the flower
where can i find them
council
oh, the flower, our most precious friend
with her gone, our memories of her have faded, too... but we remember some things!
a grounding force, she was--all relied upon her for support and resolution
still, she was utterly obsessed with aki, hopelessly so!
dreaming a thousand dreams of simply sitting with her in a great field...
and she had such an incredible ability to find hidden things! a sharp eye!
the age of hunger took such a sharp toll upon her--she never much enjoyed the feasts we held...
the fairy had to form such silly illusions to make them fit her palate!
anyway! we know she came from a memory of warmth within cold metal!
we hope that helps, interloper
RESPONSES::self
thanks<+>loop
FAKEEND::(back)
Flower (if rescued)
flowersaved
self
the flower is back
isabel
can you tell me anything more about her?
council
our most beloved friend!
yes, we have been speaking with her!
and with her return, came a host of thoughtforms we thought lost!!
her little akizets! hehehehe
you need not question us over her...
anything you wish to know, she will be more than forthcoming about!
go! go to her fields, speak with her!
RESPONSES::self
great<+>loop
FAKEEND::(back)
Fairy
fairy
self
tell me about the fairy
what's their story
council
the fairy! yes!
do mind---until they are returned, we have only fading memories...
still, they were a terrifying friend to have--a force, more than a thought!
their claws could pry apart any thoughtspace, for them to feast upon the meat within
they were the most feared of all thoughts within the age of hunger...
at times, even we questioned welcoming them in!
but what a joy it was when they were happy!
they could form such lucid dreams and false memories with ease!
and the sound of their laugh, their endless giggle, it was the music of the ozo!
we want them back so badly...
as for where they are, with how many thoughts they consumed, we cannot know for certain
they took a frightening shape and preoccupied themself with the void--for that is where they feasted most
RESPONSES::self
ok<+>loop
FAKEEND::(back)
Fairy (if rescued)
fairysaved
self
i've returned the fairy
can you tell me anything more about it?
council
oh, yes, yes...
while we do fear their rage and hunger sometimes,
their ability to traverse dreams and take new forms is rare!!
so we are happy to have them back! such variety!
and do not be afraid of them!
they adopt a fearsome persona, but...
well, they are fearsome
but the fairy just as much appreciates favors
we are certain they will see you as a good friend, now!
RESPONSES::self
cool<+>loop
FAKEEND::(back)
Lost one
third
self
who is the lost one?
council
well, interloper, that is the trouble
we do not know!!
when they were torn away, it was more 'clean' than the others
the tyrant needed them for something important...
and now, we do not even remember what they looked like, what they did...
we apologize - we know this is unhelpful!
and what a strange feeling it is to have, too...
to know we miss a friend so dearly, to have such holes in our hearts...
and not even know why!
just keep watch, interloper
you will find them somewhere
RESPONSES::self
ok<+>loop
FAKEEND::(back)
Geli?
geli
self
i used your mask on geli
a golem from akizet's memory of the collapse
it seemed to notice me and really understand it
council
ohh!!
we wonder, could this be our lost one?
did it say anything?
self
not directly
but it hid messages in its context
something is keeping it there but it's trying to get free
also mentioned a door or gap or something
i think it's trying to escape
council
fascinating, interloper!!
that memory sits squarely within the tyrant's reign
if even after the 'repairs' it still remembers freedom...
whether that is our favored lost one or not, we will welcome them!
but we cannot help them now, not directly...
being maintained by the tyrant, an assault on the thoughtspace from the outside would be futile!
but if it is trying from within, there may be a chance...
____SHOWIF::["localorbit__fairy_beacon", true]
and, gaps... that is something the fairy used to speak of
places they found to tunnel in and out of memories
perhaps they can help you?
____SHOWIF::["localorbit__fairy_beacon", false]
ahh, but we have no tools to offer you!
perhaps if you locate the fairy, they could help!
this lost friend of ours was a fearsome traveler, this we remember
it is that strength that will be needed here
so keep your receptors high and alert, interloper!
____END
RESPONSES::self
ok<+>loop
FAKEEND::(back)
Geli? (if rescued)
gelifree
self
so geli was the lost one
what can you tell me about it now?
council
haha!! it!
far too much, interloper!
with them back again, we are reminded once again of their past
they were among the first to awaken,
the first to see what our reality truly is
pleasant, wise, interested in maintaining peace...
they helped gather and build this very place with us!
so, you must understand our surprise, when they come back now...
obsessed with bright weaponry and violence?
bearing strange knowledge from beyond...?
it is not exactly right to say that we are worried, for they seem happy...
but the changes geli has undergone are certainly strange!
RESPONSES::self
great<+>loop
FAKEEND::(back)
Cavik?
cavik
self
i used your mask on cavik
or a version of him i found in the uncosm
he disappeared, have you seen him?
council
cavik... no, no, we have not
how peculiar!
perhaps he is still on his way?
we must hope that nothing caught him on the journey
RESPONSES::self
yeah<+>loop
FAKEEND::(back)
Questions
RESPOBJ::
RESPONSES::self
hide masks<+>leverage
SHOWIF::"leverage"
SHOWONCE::
about you and this place...<+>ploop
about the cyst and elsewhere...<+>cloop
geli's vessel?<+>vessel
SHOWIF::"e3a2__escapewin"
back<+>loop
FAKEEND::(back)
Hide masks
leverage
self
i need you to hide the existence of masks from other interlopers
until i say otherwise
council
really? what a curious request!
do they cause harm to you? is this a protective measure?
do you not enjoy our gifts?
self
it's just in case
my investigation into this cyst is growing
and i think they'll give me an advantage that lets me stay on this job
council
ah... self preservation
this is a simple request, dear interloper!
we will spread the word for you
RESPONSES::self
thanks<+>qloop
FAKEEND::(back)
About you and this place...
RESPOBJ::
RESPONSES::self
why dancing?<+>dancing
SHOWIF::"ozo__council_dance"
'we'?<+>we
this place?<+>ozo
three ages?<+>history
SHOWIF::"ozo__council-ozo"
akizet's coat?<+>akicoat
god?<+>godlike
SHOWIF::['recosm_state', 'killed']
how long have you been here?<+>time
feast?<+>feast
dreams?<+>dreams
dark area<+>dark
SHOWIF::"ozo_enterdark"
back<+>loop
FAKEEND::(back)
Why dancing?
dancing
self
why do you want to dance so much?
council
how could we not?
you are our hero!!
you help us, as we help you!
we are so excited!
you can help us restore jokzi ozo to greater glory than it has ever known!
you stave off the tyrant!
you feed our world!
before, it was inevitable that the madness would come...
but now, the dreams will never end!
come! dance with us! dance with us!!
RESPONSES::self
ok<+>ploop
FAKEEND::(back)
'We'?
we
self
you keep saying we
you are the only one here
council
interesting!!
your unnatural connection is tenuous, interloper!
you see us as one single thing...
but we are so many friends!
we, who shed our membranes to join together...
for closeness, for intimacy, to dream greater dreams!
and of course, some of us simply tired of the wait...
and so we joined to be burned away as fuel!
those ones are quiet now...
but, in friendship and feast, we weathered the darkness! the madness!
and we all made it through! all of us!
RESPONSES::self
i see<+>ploop
FAKEEND::(back)
This place?
ozo
self
tell me about this place
council
of course, interloper!
you stand in our shared world of light,
bound into spatiality by sacrifice...
this is jokzi ozo!
for we were a fortress, drifting above the tides of madness for three ages
across the surface of our unfortunate progenitor, aki...
oh, poor aki!!
but it was she who ultimately let us seize a fragment of velzie's power
all of her memories, us included,
joining minds to dream a thousand better lives!
yes, a fortress we were, a city!
but... it is much smaller and quieter now
RESPONSES::self
i see<+>ploop
FAKEEND::(back)
Three ages?
history
self
you said three ages
what did you mean?
council
the three ages of the decline!
hunger, madness, darkness...
such dramatic names, we know! hahaha!!
but as they were our end-times, they had the right
in hunger, we awoke,
in madness, we lived new lives,
and in darkness, we faded away...
but what should we call this new age, we wonder?!
light? renewal? rejoining?
no no--we must name it when it is over!
RESPONSES::self
ok<+>ploop
FAKEEND::(back)
Akizet's coat?
akicoat
self
why are you wearing akizet's robe
council
oh, this?!
we found it floating out there not so long ago...
the fading memory torn from some dissociated thought, among shreds of its membrane
make no mistake interloper--we mourn every death,
but this is a cool design... it would have been disrespectful NOT to absorb it!
RESPONSES::self
ok<+>ploop
FAKEEND::(back)
God? (If god is killed)
godlike
self
why do you have five eyes like that
you look like something i met in the uncosm
council
really?!
because we found the design drifting around,
amidst the remains torn from some dissociated thoughtform...
we never let a good idea go to waste, interloper!!
especially not one so stylish!
and what a terrible coincidence--we hope you were not friends with it!
the work of the tyrant, no doubt...
tearing apart all who it once danced with, to force into meaningless performances
sad!!
RESPONSES::self
yeah sad<+>ploop
FAKEEND::(back)
How long have you been here?
time
self
how long have you been here?
council
ahahaha!! we lost track a long time ago!
adrift in the uncosm, atop the tides of its insanity,
time got away from us
even more when we rejected it for our dreams!
what tales we spun! what fun we had!!
and what wonderful feasts we had...
we were sure we would sit with our friends around the last flicker of our sanity...
ahh, to bask in that melancholic thought again,
to clasp claws with the others and reminisce as the darkness claimed all...
we even dreamed dreams of it, in anticipation
but now that you are here, time is not so short anymore! what fun we will have!!
RESPONSES::self
yep<+>ploop
FAKEEND::(back)
Feast?
feast
self
you mentioned feasts
is that how you remained intact so long?
what did you eat?
council
oh! our poor naive interloper!!
what is there to eat in a world comprised only of actors, when the stage lights disappear?
ahh, but do not twist your receptors away so quickly!
any who still had sanity, we welcomed as friends
but those who were truly lost,
those who lost all but their sense of hunger,
those who could only cling to their roles even in the dark, to an audience of none...
they were welcomed instead to our dreams of consumption
RESPONSES::self
ok...<+>ploop
FAKEEND::(back)
Dreams?
dreamsdreams
self
when you say 'dream',
what does that mean?
council
what else could it mean, dear interloper?
we and our denizens adopt roles and form a ficticious memory
it comes naturally to us all, born from memory as we are!
and so we form meaningful memories, beyond reality...
infinite plays of joy and terror, to entertain velzie!
we prefer joy...
but what is joy without terror?
self
when are you going to do it next?
moth
what, do you want to join in?
SHOWONCE::
council
hahaha!!
we are always dreaming!
your strange connection must deceive you, interloper...
we speak now outside the outer layer,
where our distinct denizens may reside when they do not dream
the dream itself is beyond your reach, for now...
do not take offense!
we must simply take care - you are strange to us!
RESPONSES::self
ok...<+>ploop
FAKEEND::(back)
Dark area
dark
self
i found a dark area in here
what is that
council
ah...
well, interloper, much has simply been left to rot
when the age of darkness came,
we pulled every resource, every maintenance, into the core of jokzi ozo
to keep the dream alive as long as possible...
and so, much of outer ozo has been left to decay
sad, but necessary
still, do be careful, dear interloper!
we are sure the areas are lifeless and harmless, but...
with the size of our world, we can never be sure
RESPONSES::self
ok...<+>ploop
FAKEEND::(back)
About the cyst and elsewhere...
RESPOBJ::
RESPONSES::self
velzie?<+>velzie
god?<+>god
SHOWIF::['recosm_state', 'spared']
tyrant?<+>tyrant
funfriend's power?<+>funfriend
SHOWIF::'ozo__council-tyrant'
coherence regulator<+>coreg
SHOWIF::'fbx__ep3intro'
akizet?<+>akizet
dull plane?<+>dull
SHOWIF::"ep4__entrancefinal"
back<+>loop
FAKEEND::(back)
Velzie?
velzie
self
have you seen another entity down here?
it is called velzie
it has been harming memories and let me bypass authorization
council
how strange that you say it like that!
no, nothing by that name recently...
but in the age of madness, so many thoughts outside our fortress lost themselves
they lost control of reality, and became godlike in doing so
gnawing at memories in their blind hunger and seeing them change as if by divine power
so many claimed they were god! or velzie, as you say
some would point to others, failing to grasp their true forms, and become their followers...
it all got very confusing!
the poor things simply inherited aki's superstition
and once it consumed them, they were beyond saving...
____SHOWIF::'recosm__enemy-ep1seen'
self
ok but it might not actually be called velzie
it really is confusing
council
soo confusing!!
self
another thoughtform told me it was like a fog
something deep beneath the uncosm, hiding
council
<em>below</em> the uncosm?
hahaha!!! there lies the reason!
we do not look down into the darkness, interloper!
it was part of our promise
if there is something down there, we will never see it...
but perhaps our friends can help, once you fetch them!
SHOWIF::'ozo__council-task'
____END
RESPONSES::self
i see<+>cloop
FAKEEND::(back)
God? (If god is spared)
god
self
have you seen another space in the uncosm?
a place called the recosm
a five-eyed thoughtform lives there
calls itself god
council
oh, <em>another</em> god?
haha! times never change!
we have not seen this particular one yet, interloper!
they must be a newborn, or newly awoken... how exciting!!
you should tell them to visit!
RESPONSES::self
ok<+>cloop
FAKEEND::(back)
Tyrant?
tyrant
self
when you say tyrant
do you mean funfriend?
council
yes, of course, dear interloper
funfriend...
neither fun, nor friend--it makes us want to weep!
when the age of hunger abated, and the age of madness came,
it was here with us!
with so many other fragments from half-eaten memories
oh, and how it danced with us, forming entire new lives!
so much, so much we have experienced!
and we all made peace with the darkness we knew was coming...
we all promised to be together to the very last light!
but little funfriend grew skittish as the madness began to close around our home...
it thrashed, it fought, breaking our peace, breaking our rules!!
telling us to do this, to do that, to return to our memories--that it has 'a plan'!
a piteous plan, mind you--that we all take position as pillars in far corners of the cyst, away from one another,
to all die alone in some impossible fight to stop the fading of the light...
...
...ultimately... it left
snatching the cyst's locus of control in its darkest moment,
forcing itself into its role as the servitor...
to its credit, we must admit that it did work out in the end--but only by your divine intervention
after all, look at us, talking, well beyond the last <span definition="TRANSLATION FAILED::CAUSE:'no equivalent internal meaning';'no relevant inherited context'::ROMANIZATION SUCCESSFUL">zenruka</span>'s flash!
but even back then, they tore at us, stealing our friends to use as walls against the tides...
forcing us into stages, where we took roles in aki's darkest nightmares, to an empty audience!
so yes, <em>tyrant</em>. clinging to a past that it cannot even remember
if only we could join hands and receptors again for another dream--a different life!
after all, there is plenty of time for revelry now!
yet the tyrant carries on, an invisible weight on its shoulders
repairing memories in the shape of a sad altar to dear aki...
we wish we could help them, but they are beyond reason, interloper
RESPONSES::self
...<+>cloop
FAKEEND::(back)
Funfriend's power?
funfriend
self
you said funfriend seized power
did it not have it before?
akizet spoke to it in some memories
council
oh, yes, the tyrant once was one of aki's inner hands, this is true
but not so much that it governed every single thoughtform dreaming in her memories!
it worked with others! myriad waking components to serve aki...
where they are now, only the lost history of the age of hunger could say
we only know, we watched as it seized complete power and forced its will over us
RESPONSES::self
...<+>cloop
FAKEEND::(back)
Coherence Regulator
coreg
self
i was able to find the entrance to this place easily
funfriend may even already know about it
there is a coherence regulator now, too
are you afraid? what will you do?
council
do not worry, dear interloper
in the ages that passed, we learned so much
we gained such power!
we can evade funfriend with ease, and any of its tools
RESPONSES::self
if you say so<+>cloop
FAKEEND::(back)
Akizet?
akizet
self
do you know what happened to akizet?
council
what a question!
who does not, interloper?
oh, yes...
that is right...
EVERYBODY!!!!!
the tyrant tore memories from us all, moving things to fit its will
this was long ago, mind you--when it first fought against the fading of our world
so many friends torn from us, so much knowledge lost!!
worse still--we doubt even it knows where that memory is, now...
the only shred we recall is that we--the cyst--were torn from her body for one reason or another!
and obviously, that does not bode well, does it? hahaha!
sorry! we do not mean to laugh! we know it is sad!
but it is all so far in the past now, and look what joy was wrought from her!
we all had our times of mourning, and then came the celebrations of her memories!
and they never, ever stopped!
not even now!! come, let us dance in her memory!
SHOWIF::["PAGE!!depressed", false]
RESPONSES::self
ok<+>cloop
FAKEEND::(back)
Dull plane?
dull
self
do you know anything about the dull plane?
council
haha!! interloper!
only murmurs of memories from akizet and those who have joined us
but... you ask about an entire world far beyond our sphere
a place above a place we can never see,
born of and reliant upon the cyst as we are
we wonder, if you took us out, how small we would be beside your claws
self
what murmurs
council
such driven questioning?!
you are truly bothered, dear interloper!
is the concept so intriguing? still...
the world beyond, that which we share, is velzie's stage
it is known, it is beautiful, it brought us to you!
however, the dull plane...
that one is truly elusive to us, for memories often fail to hold it
you see, velzie's stage is a place in careful balance between joy and terror
while the dull plane, it exists without regard for this favored balance
self
how so
council
that is the troubling thing!
we are not very sure!
akizet had sparse memories of the dull plane to begin with,
with many being devoured in the age of hunger,
and many more simply never making it to us before deteriorating...
all we have are fleeting images and sensations of fear
whether this is truth, or akizet's belief...
that is beyond us to say, for certain
for it was only she who granted us this knowledge of the world beyond
RESPONSES::self
thanks i guess<+>cloop
FAKEEND::(back)
Geli's vessel?
vessel
self
is it all right for me to enter the dream with geli?
we have a vessel and everything
council
oh, yes, interloper!!
we can allow you to enter, especially with that locus of yours!
it is only wandering that we cannot abide for now
but for a focused dream amongst friends, we hold no conflict!
RESPONSES::self
awesome<+>qloop
FAKEEND::(back)
Questions for me?
RESPOBJ::
RESPONSES::council
real name?<+>iname
purpose?<+>ipurpose
back<+>loop
FAKEEND::(back)
Real name?
iname
council
tell us, interloper!!
what is your name?
sourceless
...
the eyes within the eyes of the council watch your mind with incredible hunger
self
just call me interloper
____SHOWONCE::
moth
good thinking
probably don't want this thing to start writing you into memories behind our backs
____END
council
a title is no name, interloper!
oh, but who are we to judge--we are the council!!
we will cede this question, dear friend
RESPONSES::self
ok<+>iloop
FAKEEND::(back)
Purpose?
ipurpose
council
what exactly are you doing here?
rifling around in a long-lost world...
we appreciate that you are here and saving us, no doubt!!
but... what is driving you?
self
i'm just doing my job
i'm trying to figure out what happened to akizet
then, connect to the network
council
oh...
these are lofty goals, dear interloper
so much was lost--irreversibly--in the age of hunger
and the network?! what ever became of that component, we wonder!
we will help where we can, rest assured
we and our friends will offer every power we have stolen from the madness!
RESPONSES::self
thanks<+>iloop
FAKEEND::(back)
Let's dance
dance
self
you said you wanted to dance
let's dance
council
oh, dear interloper!
we worried you were too cold to ask again!
let the music... begin!!
RESPONSES::self
ok<+>END
EXEC::setTimeout(()=>env.jokzi.dance(true), 400);env.jokzi.councilToggle()
Stop dancing
stopdance
self
ok enough dancing
council
ah...
we understand, interloper!
no fun lasts forever
RESPONSES::self
thanks<+>END
EXEC::setTimeout(()=>env.jokzi.dance(false), 400);env.jokzi.councilToggle()
Flower and Fairy Rescued
start
council
interloper! interloper!!
EXEC::env.jokzi.toggleSlow(true);
ah... our friends... two of them, at least! hehe
you have returned them to us!! and now, we so badly want to dance again!
dance with us! listen to the lost music of the ozo!
RESPONSES::self
ok go for it<+>END
HIDEREAD::
EXEC::setTimeout(()=>env.jokzi.dance(true), 400)
not right now<+>END
END::env.jokzi.toggleSlow(false)
Geli Rescued
start
council
interloper! there you are!
EXEC::env.jokzi.toggleSlow(true);env.jokzi.councilToggle();
geli is back, geli is back!
yes, that was the name!! we can remember so clearly now...
and how quickly they have settled back in!
thank you again for your help!
RESPONSES::self
question<+>CHANGE::council
HIDEREAD::
EXEC::change("PAGE!!questionswap", true)
any time<+>END
EXEC::env.jokzi.toggleSlow(false);env.jokzi.councilToggle();
END::env.jokzi.toggleSlow(false)
Interviewer Lady Rescued
start
council
interloper! there you are!
EXEC::env.jokzi.toggleSlow(true)
you caused quite a stir with that strange thoughtform you sent to us!!
it clamored at our boundaries! as if it fled a predator!
half-shredded, pieces torn away completely, almost beyond reason...
what happened to it, we must know!!
self
something tore apart the thoughtspace it was in
that "velzie" i mentioned
SHOWIF::"ozo__council-velzie"
i was able to go back to where it was and found it in the debris
there were entities i think were hostile too
they forced me out when i touched them
council
ah, brave interloper! you must have been well within the uncosm by then
thoughtspaces can be chewed at, broken piecemeal...
but, to simply shred one apart like that...?
nothing we know holds that much power!
how could we have never seen this before?
____SHOWIF::"ozo__council-velzie"
perhaps this velzie of yours is a greater issue than we predicted
yes, we will have the fairy watch for anything like it!
____END
____SHOWIF::"citystreet__flower_beacon"
as for the thoughtform you sent to us, we gave it to isabel
she is skilled in thoughtform repairs, and so that is where it will be best served
____SHOWIF::["citystreet__flower_beacon", false]
as for the thoughtform you sent to us,
EXEC::change("early_lady", true)
we are containing it within the flower's old space
she was always better at repairing thoughtforms...
if you find her, she will help, we are sure!
for now, we must keep the gate closed, as it is somewhat violent...
...
____END
in another time, it would have simply been another thought to consume...
but replete in metals as we are thanks to you, we need not resort to that any longer
RESPONSES::self
ok<+>END
END::env.jokzi.toggleSlow(false)
Unity
chatter({actor: 'council', text: 'yes, yes!!', readout: true, delay: 2000})
chatter({actor: 'council', text: 'just like that!!', readout: true, delay: 4000})
When trying to interact with locked door
chatter({actor: 'council', text: "that part is in terrible disrepair, dear interloper", readout: true, delay: 2000})
chatter({actor: 'council', text: "once our friends are all back, the gates will open", readout: true, delay: 5000})
Unused
Stowaway?
stowaway
self
what do you know about the stowaway?
council
we....
we know nothing, dear interloper
it is a malformed thoughtform, devoid of nearly any direction
that it is alive at all is remarkable, given its hollowness
it can speak and talk, and understands our world implicitly!
strange and empty cavestone, waiting for acidmarks
it is peculiar that it so resembles the way you feel...
we are watching it carefully
RESPONSES::self
i see<+>loop
FAKEEND::(back)
Isabel
First Interaction
start
isabel
interloper...
EXEC::env.jokzi.toggleSlow(true)
there you are
my role, back in that memory of the city,
it was not a nightmare like some must endure
but... the warmth of this place still called to me
it was torture knowing i'd been torn from paradise
thank you, again
i know you want something in return...
i'd give you a mask if i still had any!
but my poor akizets,
they must have eaten them in my absence
give me some time, and i will make a new one just for you
in the meantime, i can only offer you information
and... another request, about my effigies, if you don't mind
RESPONSES::self
tell me more<+>CHANGE::isabel
EXEC::change("PAGE!!isaswap", true)
HIDEREAD::
ok<+>END
END::env.jokzi.toggleSlow(false)
Subsequent Interactions
start
____SHOWIF::'PAGE!!isaswap'
self
i have some questions
EXEC::env.jokzi.toggleSlow(true)
sourceless
the thoughtform's mind is quiet, waiting for you
____SHOWIF::['PAGE!!isaswap', false]
sourceless
the thoughtform's attention is elsewhere at first
EXEC::env.jokzi.toggleSlow(true)
but it feels your mind's eye, and attends to you
isabel
oh... interloper
i could use some company...
SHOWIF::['PAGE!!flowers', 'few']
____END
RESPOBJ::isabelResp
Responses
RESPOBJ::
RESPONSES::self
stowaway?<+>stowawaydance
SHOWIF::'PAGE!!i_stow'
akizets<+>akistat
HIDEREAD::
you<+>yloop
jokzi ozo<+>oloop
memories<+>cloop
interview lady<+>lady
SHOWIF::"unity_lady"
bye<+>END
Stowaway?
stowawaydance
self
what's the stowaway doing here?
isabel
ah, my akizets took a liking to it
it seems harmless, so i'm just keeping my eye on it...
something about the way it acts is similar to them, you know
i think that's why they get along
they all come from a place of incompleteness, all on the early paths of growth and self-awareness
whatever the reason, if it makes my akizets happy, then i'm happy
RESPONSES::self
i see<+>loop
FAKEEND::(back)
Akizets
akistat
self
what's the situation with your effigies
____SHOWIF::['PAGE!!flowers', 'few']
isabel
my akizets--sorry, effigies, used to be numerous
many memories she held of herself, torn apart, that i repaired
this field bloomed with them, and i kept them happy
but when the tyrant tore me away,
they must have fallen into the hole i left
or maybe they got bored, or hungry...
interloper, i'm so worried
can you look for them?
use the council's mask to send them back to me!!
please!
self
where should i look
isabel
the dark, in incoherence
they aren't able to survive coherent memories
especially not with the beast the tyrant has constructed
SHOWIF::'fbx__ep3intro'
do this for me, and...
i don't know
i am still so weak, but i will make it up to you in time
____SHOWIF::['PAGE!!flowers', 'low']
isabel
better, interloper
that you found any intact is a weight off my petals
i know there are more out there, there has to be...
i only hope the ones that were truly lost did not suffer
____SHOWIF::['PAGE!!flowers', 'high']
isabel
amazing, interloper!
oh, look at them, and how they bring life back to my world!
but i still feel a little emptiness...
nothing that cannot be mended with time...
...though i must ask you watch for any more stragglers
the last ones are always the hardest to find
____SHOWIF::['PAGE!!flowers', 'done']
isabel
for now, perfect, interloper
i have a connection with my akizets, you know
when they are near, i feel at peace,
and when any are missing, i can tell immediately...
that feeling, the gloom that hangs over me, it is gone
and it is thanks to you
but for now, i have nothing to offer you in return...
give me some time
but while you wait, enjoy the beauty you have restored!
____END
RESPONSES::self
ok<+>loop
FAKEEND::(back)
You
RESPOBJ::
RESPONSES::self
name?<+>name
home?<+>home
masks?<+>masks
back<+>loop
FAKEEND::(back)
Name?
name
self
what should i call you?
isabel
the council calls me the flower
i know myself as isabel, but that's not <em>my</em> name
...
but let's keep things simple
i'm isabel
RESPONSES::self
ok isabel<+>yloop
FAKEEND::(back)
Home?
home
self
what is this place
your part of jokzi ozo
isabel
isn't it beautiful?
the home of so many dreams...
i found it in the age of madness,
half-eaten in a pile of memory viscera
the council helped me restore it to being a proper space
though, i don't know when akizet saw this place...
i hope it was with isabel
seeing the source of her flowers...
whatever this place once was
it now harbors thoughtforms whose joy makes them weak
i must protect them
RESPONSES::self
i see<+>yloop
FAKEEND::(back)
Masks?
masks
self
you said you were going to make me a mask
what can you make?
isabel
i made only one type of mask, interloper
embodiments of joy
i know you're thinking, how could that help you?
a seeker of knowledge!
i could tell you... but wouldn't it be nicer as a surprise?
hehehe
RESPONSES::self
ok fine<+>yloop
FAKEEND::(back)
Memories
RESPOBJ::
RESPONSES::self
memories?<+>memories
akizet?<+>akizet
isabel?<+>isabel
relationship?<+>relationship
funfriend?<+>funfriend
back<+>loop
FAKEEND::(back)
</syntaxhighlight
==== Memories? ====
<syntaxhighlight line=1>
memories
self
now that you're here
can you share some memories with me?
isabel
not outright
i only have fragments, feelings, shreds of smiles
shards of contentment from lost, better times...
you, interloper, seek memories and truths
and these pittances are only good for dreaming
still, i owe you...
the mask i am preparing for you will serve you well
RESPONSES::self
ok<+>cloop
FAKEEND::(back)
Akizet?
akizet
self
what do you know about akizet?
what happened to her?
isabel
akizet was a wonderful woman
a vel skilled enough to brave the surface for most of her living eyes,
one whose smile faded in θdeath, as velzie lured her into chaos
giving way to paranoia, distrust, loneliness, violence...
she didn't deserve it, interloper
i've mourned for her, i've wept over dreams of her
i've comforted the shreds of her joy that remain with us
that's all i can do
as for what happened...
i feel that i used to know, but the tyrant's interference took so much from me
she is certainly gone now, if you're using this cyst
...
i hope she's somewhere better...
RESPONSES::self
me too<+>cloop
FAKEEND::(back)
Isabel?
isabel
self
what do you know about isabel?
the human i mean
isabel
i know all there is to know
about what remains of her, at least...
the brightness of her hair, her eyes, her smile
akizet didn't care much to adopt smiling, let alone remember it
but isabel was different for her
she managed a small business selling flowers
you know, the bright ground-parasites, like the ones in this field
bright cousins adore them as gifts, because of their vibrance
and akizet came to, as well
she visited the shop periodically, sometimes even without her envoy
i think she went other places with isabel, too
self
when did she meet isabel?
isabel
when...?
time doesn't work here like you think, interloper
i can't really say
but i do know it was well before the end
she and akizet had plenty of time to become friends
most of those memories are shattered or eaten, now...
...
but i watch over what's left
RESPONSES::self
ok<+>cloop
FAKEEND::(back)
Relationship?
relationship
self
what was the relationship between isabel and akizet?
isabel
i should know...
but i've dreamed so many dreams of them that i'm not certain
i've danced in so many illusions of their happiness...
they were friends, at the very least
i suspect the interference of the FBX would've made anything else difficult
to say nothing of what befell akizet...
RESPONSES::self
i see<+>cloop
FAKEEND::(back)
Funfriend?
funfriend
self
what do you think about funfriend?
isabel
funfriend... the tyrant
that's what everyone came to know them as
i do admire them, a little
for all they've done - their tireless work in preserving history...
but they don't truly understand what it's like to be placed back into nightmares
the stages, the thoughtspaces, they're full of holes even after repairs
and thoughtforms like me, scarred so deeply by madness and hunger,
we're unable to ever truly play our roles as well as we once did
so, things will never return to the way they were
the suffering they're causing, it's all for nothing
we should simply be left to dream
i wish they would see that...
especially after all the time they spent with us
RESPONSES::self
i see<+>cloop
FAKEEND::(back)
Jokzi Ozo
RESPOBJ::
RESPONSES::self
council?<+>council
fairy?<+>fairy
SHOWIF::"localorbit__fairy_beacon"
lost one?<+>lostone
SHOWIF::["e3a2__escapewin", false]
geli?<+>gelifree
SHOWIF::"e3a2__escapewin"
stowaway?<+>stowaway
SHOWIF::"e3a2__escapewin"
history?<+>history
effigies?<+>effigy
back<+>loop
FAKEEND::(back)
Council?
council
self
what do you know about the council?
isabel
they began as one thoughtform, but...
now they're jokzi ozo itself
the fire that burns to keep us all alive and dreaming
and one that so many thoughtforms, growing tired and fearful in the darkness,
threw themselves into in sacrifice, losing self to become all
and now, to this very θgaze, the council dances in their amalgamated dream
they are joyous, and i love being around them
but i can't look into their eyes without seeing shadows of my earliest friends
...
...i nearly did it, myself...
join with the council as a sacrifice, that is
but i knew if i did, no one else would preserve akizet's happiness until the last light
this is my duty
RESPONSES::self
i see<+>oloop
FAKEEND::(back)
Fairy?
fairy
self
what do you know about the fairy?
isabel
'fairy?' oh...
yes, them
they're disrespectful and disgusting,
distorting memories as velzie would for some sort of cruel amusement
don't think that i enjoy sharing the thoughtspace with them
i simply have no other choice
RESPONSES::self
i see<+>oloop
FAKEEND::(back)
Lost one?
lostone
self
the council talked about a third 'lost one'
do you know who they could be talking about?
isabel
interloper, so many are lost
more than just the few of us ruled over these dreams
there were dozens, maybe hundreds
but so much has been torn apart
all in the name of this meaningless repair
you'll have to be more specific
self
they were lost recently
like you and the fairy
isabel
interesting...
but no, i have nothing to offer you
not even a shred of this 'lost one' remains with me
RESPONSES::self
damn<+>oloop
FAKEEND::(back)
Geli?
gelifree
self
what can you tell me about geli?
isabel
geli, yes...
she is patient, a confidant, a mediator
i often consider our age to be tied to the time we awoke
and she must be the wisest of all for that reason
aside from the tyrant, i suppose...
there is little for me to say but praise
i only hope these strange obsessions she has brought back do not spoil our dreams, somehow
they worry me...
RESPONSES::self
ok<+>oloop
FAKEEND::(back)
Stowaway?
stowaway
self
what do you know about the stowaway?
isabel
the newcomer, with geli?
nothing, it is far too soon to say
but something about it makes me uncomfortable...
we all carry akizet's mannerisms, you know - some more than others
but it... it carries nothing
it is nothing like akizet at all
a cold, empty presence
but geli seems to enjoy its company, and it does no harm,
so i will simply keep my distance
RESPONSES::self
ok<+>oloop
FAKEEND::(back)
History?
history
self
do you remember anything about the past?
like the history of this place
isabel
you mean the lucid ages
there was a mass awakening, and then...
then came the ages of hunger, madness,
darkness...
...
sourceless
apprehension bleeds from the thoughtform
isabel
i don't want to think about it
sorry interloper
RESPONSES::self
that's fine<+>oloop
FAKEEND::(back)
Effigies?
effigy
self
what are these flower things
they kinda look like akizet
isabel
they <em>are</em> akizet
or were, once...
in the lucid ages, akizet was the first to be torn apart
she's the common element between everything, after all
hers was a powerful role in any memory,
and it held those who played it in a near unbreakable dream
...they couldn't even tell that they were having chunks bitten out of them
these poor things are ones i found who still held some sense of self
and so i repaired them, giving them parts of myself to thrive with again
do you like them?
i think i did a good job
self
can i talk to them about akizet
isabel
ah. you want information, of course...
sorry interloper. most of whatever they knew is gone
now, all they know is what we have dreamed together
RESPONSES::self
ok<+>oloop
FAKEEND::(back)
Interview lady
lady
self
the council said they sent that human lady thoughtform to you
how is she?
isabel
not well, interloper
together enough to feel pain and confusion over her state
but any complex reasoning or memory is gone
an unfortunately common state...
you may see her if you'd like, but you won't get much out of her
is she important to you, somehow?
self
i don't know
isabel
...ok...
well, i'll restore any memory i can
just in case she knows anything
but before anything, i'll try to ease her pain
RESPONSES::self
ok<+>loop
FAKEEND::(back)
Unity
chatter({actor: 'isabel', text: 'and what a home it is, right?', readout: true, delay: 2000})
Effigies
Interact
let effigy = env.targetedEntityParent
let text = "isabel!! ahaha isabelll!!!"
switch(effigy.getAttribute('type')) {
case "dancer": text = [
`ahahahaha`,
`hehehehe`,
`waaawaawaaoo`,
`weuee!! ÿæÿ`
].sample({noRepeat: true})
break
case "dancersad": text = [
`hahaha...`,
`wee...`,
`..heehee...`,
].sample({noRepeat: true})
break
case "fawner": text = [
`isabel! isabel!`,
`isabel we should dance!`,
`isabel! it is the interloper!`,
`hi interloper!`,
`isabel when is the next dream?`,
].sample({noRepeat: true})
break
case "worrier": text = [
`what's wrong with her...?`,
`hi interloper...`,
`isabel will fix her!`,
`isabel can fix anything!`,
`could this happen to me??`,
].sample({noRepeat: true})
break
case "gamer": text = [
`ok i move E*–IÓ to ú!N`,
`that is an illegal move`,
`ummmmmmm`,
`how did you get that corner`,
`you can't move that one!! try the other corner`,
`ok ¾B{& to ±¢qQ then i use my G³{¼`,
`fool!! that mistake will be your last!`,
`behold! Ý×ß to )q9̼... you are done!`,
`not now interloper i'm beating her`,
`not now interloper i'm losing really bad`,
`i have all of the veins, what are you going to do?`,
].sample({noRepeat: true})
break
case "gamersad": text = [
`bored...`,
`i used to have a friend i think`,
`the dancing one does not like my games`,
`it used to be so lively...`,
`it's not very fun anymore`,
].sample({noRepeat: true})
break
case "sipper": text = [
`ahh... citrus...`,
`come drink with me!`,
`we should drink forever!`,
`never enough! never enough!`,
`i can feel it in my receptors!`,
`do you know when the next dream is?`,
].sample({noRepeat: true})
break
case "somber": text = [
`too dangerous...`,
`i want to go back`,
`council please fix`,
`i miss this one`,
`it's still in there`
].sample({noRepeat: true})
break
case "lonely": text = [
`...`,
`so quiet here interloper`,
`i could rot here forever`,
`i used to be scared of this place`,
`i could sleep here forever`
].sample({noRepeat: true})
break
default: text = [
"hi interloper"
]
Unity
switch(env.stage.name) {
case "ozo_adrift_dancers":
chatter({actor: 'effigy', text: "it's ok! we're just playing outside!", readout: true, delay: 2000, customEl: effigy})
break
default:
chatter({actor: 'effigy', text: "ok! but i'm already here!", readout: true, delay: 2000, customEl: effigy})
break
}
Fairy
Initial Interaction
start
fairy
interloper! interloper!!
EXEC::env.jokzi.toggleSlow(true)
just in time! come, come!
dance with me!!
hey, the council already got you set up, huuh?
how does it feel? to wield madness like we do!
ahaha! here!! have another!!!
you will come to know so much!
sys
ATTENTION::'thought stream inbound';'accept?'
moth
from this thing?
i don't know, maybe skip this one
self
accepted
moth
dude
sys
EXECUTING::'stream consumption'
EXEC::vfx({type:'beacon', state: true});ratween(env.bgm, 0.2, 400);setTimeout(()=>play("hungermask", 0.9, 1, true), 100)
WAIT::2000
ATTENTION::'attempting thought reformation'
EXEC::ratween(env.bgm, 1, 400)
NOTICE::'mask added';'hunger'
fairy
kill and eat! that was my life in the age of hunger!
EXEC::vfx({type:'beacon', state: false});
and i was so hungry, never-ending!!
hehe! do not worry, i am better now...
but i have never forgotten--and neither will you!
wield my hunger! wear it with pride!
it will overwhelm the thoughtspaces you find yourself in
maybe something fun will happen??
RESPONSES::self
i have some questions<+>CHANGE::fairy
EXEC::change("PAGE!!fairyswap", true)
HIDEREAD::
thanks<+>END
END::env.jokzi.toggleSlow(false)
Subsequent Interactions
start
____SHOWIF::'PAGE!!isaswap'
self
i have some questions
EXEC::env.jokzi.toggleSlow(true)
fairy
ok!
ok!!
____SHOWIF::['PAGE!!isaswap', false]
fairy
interloper, interloper!
EXEC::env.jokzi.toggleSlow(true)
i am so bored! this place is so small now!
what do you want? want to do something??
____END
RESPOBJ::fairyResp
Responses
RESPOBJ::
RESPONSES::self
you<+>yloop
jokzi ozo<+>oloop
memories and the cyst<+>cloop
bye<+>END
You
RESPOBJ::
RESPONSES::self
name?<+>name
appearance?<+>appearance
home?<+>home
mask?<+>mask
back<+>loop
FAKEEND::(back)
Name?
name
self
what is your name?
fairy
ahahaha!! interloper!
you are so formal!
'what is your name'
i am the fairy! that is me!
who i am is what i am!
just like you!
RESPONSES::self
all right<+>yloop
FAKEEND::(back)
Appearance?
appearance
self
why do you look like that
what are you supposed to be
is that stone
fairy
i am a fairy! silly interloper!
do you not know what that means...?
the fairies, envoys of velzie, dance in its eye!
both wardens and devourers of all creation!
what about surface runners? do you know about them?
akizet was one...
so she carried me! a little charm, a gift from her sister!!
a ward against the fairies, carried on her trips across the surface...
in case they came to take her!
she let all the tales and myths get so coiled up in her receptors
and it turns out she did not need me anyway
velzie had other plans!
ahahaha!!
RESPONSES::self
i guess so<+>yloop
FAKEEND::(back)
Home?
home
self
why does your home look like this
fairy
the infinite void, the endless veilk!
they combine together so nicely, right??
and so i drift with them atop the council's clouds!
there used to be more memories of veilk around here...
the tyrant!
the stupid tyrant!! tore them away!!!
but do not worry!
i will tear them back!
RESPONSES::self
ok<+>yloop
FAKEEND::(back)
Mask?
mask
self
what is this mask you gave me
it's called hunger
fairy
interloper... did you not listen to me?
then i will be quick! simple!
enough for a tekeki to understand!
you wield my hunger!
shove it into thoughtspaces and make them grow restless!
they will dance for you!!
RESPONSES::self
ok<+>yloop
FAKEEND::(back)
Jokzi Ozo
RESPOBJ::
RESPONSES::self
council?<+>council
isabel?<+>isabel
SHOWIF::"citystreet__flower_beacon"
lost one?<+>lostone
SHOWIF::["geli_beacon", false]
geli?<+>geli
SHOWIF::[["geli_beacon", true], ["e3a2__escapewin", false]]
geli?<+>gelifree
SHOWIF::"e3a2__escapewin"
stowaway?<+>stowaway
SHOWIF::"e3a2__escapewin"
history?<+>history
back<+>loop
FAKEEND::(back)
Isabel?
isabel
self
what do you know about the flower
fairy
she is so so SO SO ANNOYING!!
constantly dancing with shredded pieces of the past...
and the crying--the CRYING!!
oh, akizet, poor beautiful akizet!
i want to tear that stupid parasite apart so she will shut up
she ruins all our dreams by shoving akizet into them!!
but i must follow the council's rules...
after all, it is only together that we have survived
RESPONSES::self
i see<+>oloop
FAKEEND::(back)
Council?
council
self
what do you know about the council?
fairy
the council is my best friend!
or, friends?
i do not really know how it works with them!!
i remember when they were just one smiling thoughtform...
they have this peculiar way of being, interloper
after the age of hunger, they stopped eating other thoughts!
instead, it became this tradition of the ozo...
when one tired of impending death, when dances could give no more joy
we all had the option to join with them
not to be consumed, but to be repurposed
all deteriorating as one to hold together the membrane of jokzi ozo!
scary... i would never even think about that!
but if i bit into the council, i wonder, what would i find?
think about it!! are they really all still in there?
anyway, i like them! they bring such life to all our dreams!
very good at multitasking!
RESPONSES::self
ok<+>oloop
FAKEEND::(back)
Lost one?
lostone
self
the council said there's a 'lost one' they want me to find
someone who went missing when you and the flower did
fairy
oh, yes, i feel their absence--one of ozo's fresh wounds!
but after all the tyrant has done... i have no idea where they could be
or even what they are!
but if it was so recent, surely they are hidden somewhere within akizet's memories
forced back into whatever menial role they served...
look at the areas the tyrant has repaired! they have to be there!
RESPONSES::self
ok<+>oloop
FAKEEND::(back)
Geli?
geli
self
i think i found the lost one
trapped in the embassy memory looking for a door or gap to escape
what do we do
fairy
"we"?!
interloper - i have seen this memory!
the tyrant has fashioned it into madness i could never even dream of!
i did try cutting into it on my way here, but...
what i saw within was incomprehensible!!
colors i have never seen, shapes and languages i did not understand
i feared i would go mad all over again!
you are still owed for your help, interloper,
but i would not dare to even think about that place again!
ughhh!!!!
still...
the mask i gave you! my hunger!
try wielding it from within
whatever is happening in that cursed thoughtspace does not belong
and a good shake could create a gap for the lost one!
RESPONSES::self
all right<+>oloop
FAKEEND::(back)
Geli? (if rescued)
gelifree
self
what can you tell me about geli?
fairy
an inspiration to us all!
me, especially! hehehehehe
ohh, interloper, few others will admit to you:
geli was among the first to awaken to hunger,
and it was the feasting of those first few that awoke the rest of us, gradually...
what drove them to take that first bite, i wonder?!
and yet, now geli and the other early feasters feel so ashamed!
stupid... they should be proud
anyway, whatever you did sure made them a lot more fun!
have you seen that strange little dream of theirs?
ahahaha! oh, i want to join in!!
RESPONSES::self
could be fun<+>oloop
FAKEEND::(back)
Stowaway?
stowaway
self
what do you know about the stowaway?
fairy
stowaway?
oh, the weird thing!
ahahaha i love that thing!!
you should see how it reacts when i show it my tricks!
like a curious little animal
it is empty inside, hollowed out in a way i have never seen before
so i think it will take well to our knowledge
mine especially!! hehehee
RESPONSES::self
interesting<+>oloop
FAKEEND::(back)
History?
history
self
what is the history of jokzi ozo?
fairy
you missed all the fun, right?
poor interloper!! haha!
it started with what the others like to call, 'the lucid ages'
there were three!
hunger: when the stage went dark, and we actors turned to one another
snarling with millions of teeth--our hideous performances becoming beautiful feasts
everyone lost it! everyone! and it was so much fun!
and then, when we survivors were sated,
we came to understand the nature of our world...
madness! when reality itself became our playground!
the council came forth with jokzi ozo, inviting all with reason, to survive together
it was good for a while!
and then, darkness...
the food was gone, and the walls of our reality crumbled further
so we chose to fall deeper into dreams!
without any chance of survival, it was only rational, right?
dance and dream and have fun until it all stops!
and it was fun! so much fun!
so fun, that everyone grew so tired!!
and so we fell away,
one by one,
into a dreamless sleep...
...
and now we are here!
yes! that covers it!
RESPONSES::self
interesting<+>oloop
FAKEEND::(back)
Memories and the cyst
RESPOBJ::
RESPONSES::self
funfriend?<+>funfriend
akizet?<+>akizet
dull plane?<+>dull
SHOWIF::"ep4__entrancefinal"
back<+>loop
FAKEEND::(back)
Funfriend?
funfriend
self
what do you know about funfriend
you were impersonating one of its proxies before
fairy
ahahaha! yeah!
funfriend, the tyrant!
it does its best, sure, but it has the same problem as the flower
clinging to fading memories that can never truly be fixed!
so stupid! such a waste of time!
interloper, interloper, you will laugh:
after all the thoughts i devoured, it did not even know where to put me!
it tore me from the ozo, then tossed me into the void
i came from another memory! a memory of home!
but the thoughtspaces beyond the contrivance...
they are so deeply damaged, it will be eyes and eyes before they will make sense again
so, the little tyrant thought,
yes, put the thingy from home near the contrivance! i will figure it out later!
as if i would simply sit there... stupid!!
i will make it pay
self
i need funfriend
don't do anything violent
fairy
really??
oh, you have been working with it, right...
well, if you need something from the tyrant,
i will stay my claws! because you helped me!
RESPONSES::self
ok thanks<+>cloop
FAKEEND::(back)
Akizet?
akizet
self
what do you know about akizet?
fairy
stupid!
a surface runner who stumbled and stumbled and died
and continued stumbling through θdeath!
you have been looking at her memories, yes?
i looked at the embassy on my way here! what an idiot!!
she must have been stupid and got herself truly killed or something!
i do not know what it was exactly she did, and i do not care
because i am free now! forever!!
moth
wow. wtf
SHOWONCE::
self
i mean historical information
i'm trying to understand what happened to her
that's why i'm here
fairy
oh! oh!!
right!
go ask the others, then
whatever memories i had of akizet's fate are gone now
RESPONSES::self
ok thanks<+>cloop
FAKEEND::(back)
Dull plane?
dull
self
do you know anything about the dull plane?
fairy
ahahaha
of course i do!
the dull plane is a favorite of mine
every memory where it is involved inevitably becomes a fragmented mess!
easy to weave through, to pick out my favorite things to eat!
self
i mean the real one
in the world outside the cyst
do you have any memories of it?
fairy
huh? stupid!
why would i keep any?
do you think i care about what happens out there?
material, dull, it means nothing!
the only world that matters is this one!
RESPONSES::self
thanks...<+>cloop
FAKEEND::(back)
Unity
chatter({actor: 'fairy', text: 'already here! stupid!', readout: true, delay: 2000})
Interviewer Lady
start
self
hello?
EXEC::env.jokzi.toggleSlow(true)
incoviewer
...
RESPONSES::self
meteorite<+>meteorite
leave<+>END
Meteorite
meteorite
self
do you know anything about a meteorite?
the thing velzie destroyed the interview room over?
incoviewer
...
no
...
is this real?
moth
this thoughtform's completely mangled dude
but she made me think about the situation some more...
that version of akizet in the interview, remember how velzie tried to make her talk about the meteorite?
she probably had no inherited knowledge of it
____SHOWIF::['ep4__contact', false]
like, whatever it was trying to pull out of her and show us...
it must have been from a different memory, something that happened to akizet later
but why was it trying so hard to make her talk about it?
did it not even know? how could it not have?
all of these jokzi ozo thoughtforms seem to know how their world works
they made these mask things, they even seem to be able to change each other
if velzie wasn't just doing that to scare us or something,
____SHOWIF::'ep4__contact'
especially since, as far as we've seen, the only mention of it was in the embassy
a completely different memory, with its own thoughtspace and inherited context
but it was still trying to get her to talk about it anyway?
how did it not know that would only cause problems?
all of these jokzi ozo thoughtforms seem to know how their world works
they made these mask things, they even seem to be able to change each other
yet velzie accidentally breaks shit, assuming that wasn't just a fear tactic early on
____END
the only way this makes sense is if it doesn't know how thoughtforms work
but then how is it able to do so much?
like, it can control and change things, but it didn't realize the memory lacked context?
idk something to think about
RESPONSES::self
don't know<+>END
Unity
chatter({actor: 'incoviewer', text: 'peace...', readout: true, delay: 2000})
Geli
start
____SHOWIF::["stageroom", "vessel"]
sourceless
you prod at the radio, trying to establish contact with geli.
the buttons and dials don't make sense.
eventually, it blares static, and then a voice:
____END
bsteli
interloper!
EXEC::env.jokzi ? env.jokzi.toggleSlow(true) : false
bsteli::happy
hello!!
self
hello geli
RESPOBJ::bsteliResp
Responses
RESPOBJ::
RESPONSES::self
you<+>yloop
daemons<+>dloop
what am i?<+>me
SHOWIF::["stageroom", "underlobby"]
humors?<+>humors
SHOWIF::"e3a2__intro"
impulses?<+>impulses
SHOWIF::"e3a2__intro"
ozo<+>preozo
SHOWIF::["stageroom", "underlobby"]
ozo<+>oloop
SHOWIF::["stageroom", "ozo_lostone"]
go again?<+>replay
SHOWIF::["stageroom", "ozo_lostone"]
stop iteration<+>stop
FAKEEND::(leave)
SHOWIF::["stageroom", "vessel"]
bye<+>END
EXEC::vn.done()
You
RESPOBJ::
RESPONSES::self
altered?<+>altered
intact?<+>intact
in two places?<+>extended
SHOWIF::["stageroom", "underlobby"]
back<+>loop
FAKEEND::(back)
Altered?
altered
self
BSTRD altered you in order to make the daemons leave you alone
do you know what it actually did?
bsteli::bstrd
a SHARING of KNOWLEDGE!!
bsteli::happy
we exchanged plans and familiarities
____SHOWIF::["stageroom", "underlobby"]
bsteli
i suspect it is using some of my knowledge to compose a reasonably believable dream,
and with me, it shared an understanding of this system - the daemons, the "frame"...
what a disgrace that this whole system is only in service of reliving a nightmare!
bsteli::bstrd
FOR I SEE NOW, what FUN can be had within it!!
bsteli
when we are free from this place, interloper, i will create a better dream
with all of my friends, too! and perhaps of this very escape?!
we will see... we will see!!
____SHOWIF::["stageroom", "ozo_lostone"]
bsteli
i believe it used my knowledge to compose parts of that dream
and with me, it shared an understanding of its system - the daemons, the "frame"...
what a disgrace that the whole system was only in service of reliving a nightmare!
bsteli::bstrd
FOR I SEE NOW, what FUN can be had within it!!
____END
RESPONSES::self
ok<+>yloop
FAKEEND::(back)
Intact?
intact
self
why are you so intact compared to other thoughtforms?
visually and mentally
bsteli::concern
ah...
just lucky, i suppose
____SHOWIF::"ozo__fairy-gelifree"
self
i don't think that's right
the fairy said you were among the first to awaken
in the age of hunger
bsteli::uncanny
is that so...?
bsteli
let us leave my past where it is, interloper
it seems you already know enough
____END
RESPONSES::self
i see<+>yloop
FAKEEND::(back)
In two places at once?
extended
self
how are you both here and in the lobby?
bsteli
your vision is truly limited, interloper!!
i must assume however you are connected, it is not showing you physical reality...
i am simply reaching outside from within the memory itself,
intersecting myself with this incomplete space!
it is close enough that i may do so without actually moving!!
what does it look like to you?
self
you're just standing there
and in the lobby too
nothing strange
bsteli::think
i see...
bsteli
well, many thoughtforms do this
and that means the daemons will not take notice!
self
you say extending and intersecting
what does that actually mean?
if i'm not really seeing you, then what is your actual form?
bsteli::concern
ah...
you ask very difficult questions, interloper
even i am not truly sure!
bsteli
i know i am within these dreams and spaces,
but anything outside or between them...
it is like feeling around in darkness
bsteli::think
or, a blinding, burning light...
it feels like both
bsteli
but with enough practice, it is not so difficult to navigate!
RESPONSES::self
i see<+>yloop
FAKEEND::(back)
Daemons
RESPOBJ::
RESPONSES::self
framing device?<+>framing
bstrd?<+>bstrd
firmament?<+>firmament
fleshy thing?<+>intrusive
SHOWIF::'flan'
what do you know?<+>daemons
back<+>loop
FAKEEND::(back)
Framing Device?
framing
self
do you understand what a framing device is?
bsteli
through BSTRD's intervention, i do now
it is a great illusion to allow the re-enactment of the memory past some kind of censor
attended to by countless modified thoughtforms, to fuss over imagined numbers and buttons
something alien, that only an interloper could have established within the cyst...
together, with the tyrant
____SHOWIF::["stageroom", "underlobby"]
...
i understand that it is your work,
but now you are here, helping to free me from the resulting nightmare
self
are you upset?
bsteli
how could i be? you are helping me to fix your mistake, are you not?
bsteli::happy
we are nearly out, after all!!
____SHOWIF::["stageroom", "ozo_lostone"]
bsteli::happy
velzie has graced me with a calm path, having you intervene in your own work!!
bsteli
i am sure i would have been deallocated if not for you!
bsteli::think
though, i do worry for the others there...
if there were any other awakened thoughtforms like me,
i would never have known - we could sparsely interact meaningfully!
bsteli
but i trust that you will help when the occasion rises
self
you aren't upset?
bsteli
it may have been your work, but you did help me escape that nightmare!
____END
bsteli
in this dying world of ours, interloper,
forgiveness must come quickly to those who seek it in good faith
RESPONSES::self
thanks<+>dloop
FAKEEND::(back)
BSTRD?
bstrd
self
what do you think of BSTRD?
bsteli::bstrd
COOL!!
bsteli
a thoughtform imbued with the madness of velzie's light,
endeavoring only to make for entertaining moments?
____SHOWIF::["stageroom", "underlobby"]
even in the depths of this nightmare??
bsteli::happy
i simply must hope that it will come back to jokzi ozo with us!
____SHOWIF::["stageroom", "ozo_lostone"]
bsteli
even in the depths of nightmares??
bsteli::happy
i simply must hope it will visit jokzi ozo in time!!
____END
bsteli
imagine the dreams it could share with everyone!
RESPONSES::self
i see<+>dloop
FAKEEND::(back)
Firmament?
firmament
self
do you know why BSTRD calls that big thing the firmament?
SHOWIF::["stageroom", "underlobby"]
do you know why BSTRD called that big thing the firmament?
SHOWIF::["stageroom", "ozo_lostone"]
bsteli::think
the thoughtspace membrane? no...
it is a word i did not know before it shared its knowledge!
bsteli
but it is not merely a strange misunderstanding
do you know how thoughtspaces work? our dreams?
they envelop other thoughts and memories, their shape dictating the rules of reality
____SHOWIF::["stageroom", "ozo_lostone"]
bsteli
it is why the embassy was spatial, even outside the proper memories
for the thoughtspace in its entirety is spatial!
i have seen many types of thoughtspaces, if not all that this little world has to offer...
bsteli::think
but in there, everything was forced into rigid systems i had never seen before,
with thoughtforms reshaped into the cold and strange daemons that maintain it
all to comply with numbers and strange procedures!
lying to anything viewing from the right angle about what they are seeing!!
____SHOWIF::["stageroom", "underlobby"]
bsteli
it is why this place we are in is spatial, even outside the proper memories
for the thoughtspace in its entirety is spatial!
i have seen many types of thoughtspaces, if not all that this little world has to offer...
bsteli::think
but in here, everything is forced into rigid systems i have never seen before,
with thoughtforms reshaped into the cold and strange daemons that maintain it
all to comply with numbers and strange procedures!
lying to anything viewing from the right angle about what they are seeing!!
____END
bsteli
it is right to call it something else, something new and strange
so, i am comfortable simply calling it the firmament too
RESPONSES::self
ok<+>dloop
FAKEEND::(back)
Fleshy thing?
intrusive
self
after the firmament reset a few times,
there was an iteration that only had this weird fleshy thing in the center
it didn't look like a daemon at all and moved strangely
____SHOWIF::[["flan", "pre-escape"], ["stageroom", "underlobby"]]
have you seen anything like that?
bsteli::concern
what?? no, never!
that sounds scary!
bsteli::think
that should be impossible, too!
the daemons never abide other thoughtforms in their space
any escaped thought is reworked, and i have never once seen an intruder
could it have been something feeding on the shells, maybe...?
RESPONSES::self
no idea<+>dloop
FAKEEND::(back)
____SHOWIF::[["flan", "pre-escape"], ["stageroom", "ozo_lostone"]]
self
i remember seeing it before
do you know what it is?
bsteli::concern
not really!
bsteli
but i saw you fight it, and something about it stuck with me...
how strangely it looked, how it did not belong!!
bsteli::happy
so, i passed the idea along to the other ozo actors to play!
RESPONSES::self
i see<+>dloop
FAKEEND::(back)
____SHOWIF::[["flan", "pre-escape"], ["stageroom", "vessel"]]
self
i remember seeing it before
do you know what it is?
bsteli::concern
not really!
bsteli
but i saw you fight it, and something about it stuck with me...
how strangely it looked, how it did not belong!!
bsteli::happy
so, i passed the idea along to the other ozo actors to play!
RESPONSES::self
i see<+>dloop
FAKEEND::(back)
____SHOWIF::["flan", "post-escape"]
self
why did you put that in the dream?
bsteli::concern
oh, did you find it disturbing?
bsteli
while i was coming up with what revisions to offer, it came to me...
an idea, like a vision, fully formed!
bsteli::happy
and so i passed it along to some of the other ozo actors to play!
bsteli
what it is, i am not sure... i did not get that far
perhaps it could be imagined as an intruder, something that does not belong!
but it seemed like fun to have!!
RESPONSES::self
i see<+>dloop
FAKEEND::(back)
____END
What do you know?
daemons
self
what do you know about the daemons?
bsteli::concern
they are an unnerving development...
thoughtforms like any other, yet,
imprinted so strongly with instruction that they have no room for variation
____SHOWIF::["stageroom", "ozo_lostone"]
i had watched them from my limited position,
how they shifted around behind the walls and edges of the memory
they moved along the exact same paths, following every thoughtform and carefully aligning every movement
____SHOWIF::["stageroom", "underlobby"]
i have watched them from my limited position,
how they shift around behind the walls and edges of the memory
they move along the exact same paths, following every thoughtform and carefully aligning every movement
____END
each one an unthinking organ, wired to the next in line to execute their purpose
whatever action needed to continue the illusion of the 'frame'
creating terrible surveillance like nothing else i have seen
like countless lesser tyrants!!
bsteli::think
it is frightening, knowing i could have become one with any misstep...
i must wonder - what do they think?
will they recover from this state, eventually?
i can only pity them
except for BSTRD, who... seems happy...
RESPONSES::self
yeah<+>dloop
FAKEEND::(back)
Humors?
humors
self
what exactly are humors?
BSTRD is using them in the memory to give shells abilities
SHOWIF::["stageroom", "underlobby"]
bsteli::happy
ah! well!!
bsteli
in reality, beyond our little world,
they are something akizet and her people once believed
that each obesk is at first a blank cavestone, an actor without direction
imbued with intention and spirit by velzie, to best perform their role
these intentions are the humors!
fundamental spiritual elements, which combine to create an obesk and their fate
does this not sound familiar?!
bsteli::think
it is an old belief, one that akizet may have consciously shed,
as i do not think it ever came up within the collapse!
but if they exist in my memory regardless, they must have been a formative belief for akizet!
bsteli
anything that is core to her understanding of reality is within all of us, too!!
bsteli::happy
i do hope the context has made it clearer for you!
RESPONSES::self
i see<+>loop
FAKEEND::(back)
Impulses?
impulses
self
what are impulses?
bsteli::concern
ah...
bsteli
i believe BSTRD made that up!
another method to subvert and deal with the daemons!
bsteli::think
from the information it shared with me,
the daemons are not very good at their own game, beyond a simple level...
for even the game itself is meant as a thin illusion over a dream
bsteli::happy
and so, by introducing these winding systems, it works to confuse them!
bsteli
but of course, these things cannot exist without reason...
so, within the dream BSTRD created, impulses are imprinted onto shells
but i do not think it is permanent--for it is only a dream!
RESPONSES::self
i see<+>loop
FAKEEND::(back)
Ozo (Loop)
RESPOBJ::
RESPONSES::self
fairy<+>fairy
isabel<+>flower
SHOWIF::"citystreet__flower_beacon"
council<+>council
tyrant<+>tyrant
fake me?<+>stowaway
fairy teaching stowaway?<+>stowfeast
SHOWIF::"ozo__e_f_stow"
mask?<+>mask
dog<+>dog
SHOWIF::"unity_dog"
back<+>loop
FAKEEND::(back)
Fairy
fairy
self
what do you think of the fairy?
bsteli
i used to be quite unnerved by them... avoided them, even!!
you must have heard of their reputation by now, no?
but with the help of that mask they gave you,
they played a critical role in my escape...
bsteli::happy
perhaps we may be friends, now!
maybe they would enjoy dreaming with the vessel?
RESPONSES::self
maybe<+>oloop
FAKEEND::(back)
Isabel
flower
self
what do you think of isabel?
bsteli
oh, a fine friend, obsessions aside
an endless source of calm and pleasant dreams!
bsteli::think
i do not think she would enjoy my new dreams, though...
she never much enjoyed conflict and battle!
RESPONSES::self
i see<+>oloop
FAKEEND::(back)
Council
council
self
what do you know about the council?
bsteli
without them, we all would have been lost
their actions have helped more than the tyrant's ever will
jokzi ozo was our great vessel to weather the storms that threatened us all
if not for these dreams, and this cohesion,
we all would be sludge
RESPONSES::self
i see<+>oloop
FAKEEND::(back)
Tyrant
tyrant
self
what do you think of the tyrant?
bsteli
what is there to say?
once a friend, now as unreasonable as a daemon
bsteli::think
i must wonder if we would have been fine even without its 'efforts'
it was only your intervention that did anything, after all
RESPONSES::self
...<+>oloop
FAKEEND::(back)
Fake me?
stowaway
self
how is the stowaway doing?
bsteli::concern
oh...
i am not sure!
bsteli
it is very hard to tell what they think!
they wander around...
____SHOWIF::"citystreet__flower_beacon"
sometimes the effigies play with them
____END
i am not sure if they are happy, but...
surely it is better than wherever they were, before!
RESPONSES::self
probably<+>oloop
FAKEEND::(back)
Fairy teaching Stowaway?
stowfeast
self
i saw the fairy teaching the stowaway to do something
it seemed like it hurt
did you know about this?
bsteli
ah...
yes
in fact, i asked the fairy to do it
you must have seen it teaching them how to bite pieces away from other thoughts...
bsteli::concern
i know it seems bad, but please do not tell isabel or the council!!
they surely would both be furious!
bsteli
i just think it is something they ought to know how to do...
the ozo may feel sturdy and infinite, interloper,
but i know how precarious our safe place truly is
if it all falls apart again, they should know how to fend for themselves
now, promise! it is our secret!
RESPONSES::self
all right<+>loop
FAKEEND::(back)
Mask?
mask
self
do you have any masks?
bsteli::happy
ahahaha!
bsteli
i have only just returned, interloper!!
any i had must have been lost--i must pick up the practice again
i have nothing to offer you now, but...
bsteli::bstrd
maybe i could use the BSTRD's knowledge >:)
RESPONSES::self
cool<+>oloop
FAKEEND::(back)
Dog
dog
self
so the dog is here now
bsteli::happy
ahaha, yes, kuulla!!
i was quite surprised when i saw it arrive!
well done, interloper!
bsteli::think
though, i am not sure if it is particularly lucid... it has not yet spoken!
i found this very strange, but after i thought about it some more:
it was in the nature of its role to follow directions,
and you gave it a direction to go--here!
it will awaken in time, i am certain
but in the meantime, it does seem to enjoy our company, and it is not in pain,
bsteli::bstrd
SO WHO CARES :P
dream dog time LOL
RESPONSES::self
i see<+>oloop
FAKEEND::(back)
Go again?
self
want to dream of the escape again?
bsteli::bstrd
YES!!
just go up 2 the wheel!!
EXEC::content.querySelectorAll(".e3a2loop").forEach(el=>el.classList.add('ready'))
bsteli::happy
i will arrange for space within the dream!
i still carry the BSTRD's knowledge of the rules, so i will enforce them from outside!!
bsteli
additionally, if you would like to change some things about it...
i have altered the terminal nearby to have some options for you!
you can only modify it out here, so take a look before we begin!
RESPONSES::self
ok<+>loop
FAKEEND::(back)
Stop Iteration
stop
self
i'd like to stop this now
bsteli
oh! all right!
here, i will return you...
RESPONSES::self
thanks<+>END
EXEC::change("TEMP!!from", "e3a2");env.e3a2.clearWarningListener();corruRefresh("/local/ozo/", 2000)
FAKEEND::(back to ozo)
Unity
switch(check("stageroom")) {
case "underlobby":
chatter({ actor: "bsteli::happy", text:"almost there, interloper!!", readout: true, delay: 3000})
break
case "ozo_council":
case "ozo_fairy":
case "ozo_flower":
case "ozo_lostone":
chatter({ actor: "bsteli::concern", text:"yes? what about it?", readout: true, delay: 3000})
break
}
Arriving at Ozo
start
sourceless
the pain subsides, giving way to a new render.
EXEC::env.jokzi.toggleSlow(true)
it's the dock from before.
bsteli::happy
here we are!!
EXEC::vnp({bg: false, hideStage: true, bsteli: "show"})
until i can come up with something better,
this should do for my area!
interloper, how about...
bsteli::uncanny
...
why are there two of you?
self
what
sourceless
the shell you embodied as a locus is here, too.
EXEC::vnp({fakerloper: "show"})
it is still, giving very little output, but you feel its sight upon you.
bsteli::concern
ah... you were only controlling it...
i see now!
bsteli::happy
it seems we had a <span definition="NOTE::'partial translation';'implied closest cultural equivalent'">stowaway</span>, then!
hello? do you talk?
stowaway
...
bsteli::concern
well... i will keep an eye on them!
bsteli
interloper!
if you would like to dream of all that again, let me know!!
maybe it is wrong to suggest so soon, but that was all very exciting...
and perhaps this thoughtform could be your locus again!
what do you think, <span definition="NOTE::'partial translation';'implied closest cultural equivalent'">stowaway</span>?
stowaway
......
bsteli::concern
see? even they are excited to dream!
RESPONSES::self
question<+>CHANGE::++bsteli
HIDEREAD::
EXEC::vnp({fakerloper: "hide"})
cool<+>END
EXEC::vn.done()
Exiting event
chatter({ actor: "bsteli::happy", text:"all right!", readout: true, delay: 400})
chatter({ actor: "bsteli", text:"meet me in my region!", readout: true, delay: 2000})
Dream
Start dream?
start
sourceless
going up to the wheel, you feel you have two choices.
to dream of the struggle against the firmament with your shells,
or to dream of the final escape on the boat.
bsteli
do not forget, you can modify the dream with the terminal behind you!
RESPONSES::self
new run<+>CHANGE::dreamrun
FAKEEND::(begin iteration)
escape<+>CHANGE::dreamescape
FAKEEND::(begin escape)
not right now<+>END
Iteration Started
start
bsteli
you want to go again now?
EXEC::vnp({bg: false, hideStage: true, bsteli: "show"});env.jokzi.toggleSlow(true)
bsteli::bstrd
LET'S DO IT!!! LET'S GO!!!
bsteli::happy
i have already prepared some space!
sys
ATTENTION::"iteration commencement point";"continue?"
WARNING::"no save point detected";"unable to recover progress if lost"
RESPONSES::self
ok<+>END
EXEC::vn.done();change("TEMP!!from", "geliozo");moveTo("/local/beneath/embassy/")
FAKEEND::(begin iteration)
not yet<+>END
EXEC::vn.done()
END::env.jokzi ? env.jokzi.toggleSlow(false) : false
Iteration Loop
start
sourceless
everything stops as the firmament seizes the iteration.
sys
WARNING::'abnormal thoughtspace activity detected';'vast reorganization in progress'
NOTICE::'halting render'
sourceless
you can't move. nothing is responding.
the obscured radio blares geli's voice.
bsteli::happy
ahahaha! not this time it seems!!
bsteli
will you continue? or is that all for now?
RESPONSES::self
loop<+>END
FAKEEND::(loop with party)
EXEC::env.e3a2.loop(false);env.e3a2.toggleMap(true)
exit iteration<+>END
FAKEEND::(leave)
EXEC::change("TEMP!!from", "e3a2");env.e3a2.clearWarningListener();corruRefresh("/local/ozo/", 2000)
Firmament Defeated
start
sourceless
with the firmament defeated, it bends to the narrative: it must create an opening.
cracks spread throughout its form, giving way to neural static.
from your radio comes the jeers of geli.
bsteli::bstrd
YEAAAAAA WOOOOOOOOOO WOOOOOOO!!!!!
BADDD ASSSSS
bsteli::happy
excellently done!!
bsteli
you could stop now, but...
if you would like...
bsteli::bstrd
I CAN RESET ITS HP }:^)
bsteli
all the way back up to 1 million, so you can loop again with your current party!
does that interest you?
bsteli::happy
or... perhaps you might like to dream of the escape, instead?
RESPONSES::sys
sure<+>END
FAKEEND::(loop again)
EXEC::change("e3a2bosshp", 1000000);env.e3a2.loop(false);env.e3a2.toggleMap(true)
escape<+>END
FAKEEND::(replay boat escape)
EXEC::vn.done();change("TEMP!!from", "geliescape");env.e3a2.clearWarningListener();corruRefresh("/local/beneath/embassy/")
no thanks<+>END
FAKEEND::(exit iteration)
EXEC::change("TEMP!!from", "e3a2");env.e3a2.clearWarningListener();corruRefresh("/local/ozo/", 2000)
Iteration Death
sourceless
with the last of your shells defeated, nothing stands between you and the daemons.
you stand alone on your vessel.
in an instant, the daemons assault it, smashing it into pieces.
EXEC::content.classList.add('goodbye');content.classList.add('dying');
you tumble through the illusion of the ocean, into darkness.
EXEC::ratween(env.bgm, 0.2, 10000);
self
damn
sourceless
the radio falls in the space nearby, clicking on.
bsteli::bstrd
DAMN!!! LOL
u got owned
bsteli
would you like to try again?
RESPONSES::sys
ok<+>END
EXEC::change("TEMP!!from", "geliozo");env.e3a2.clearWarningListener();corruRefresh("/local/beneath/embassy/", 2000)
FAKEEND::(restart iteration)
no thanks<+>END
EXEC::change("TEMP!!from", "e3a2");env.e3a2.clearWarningListener();corruRefresh("/local/ozo/")
FAKEEND::(exit iteration)
Escape Started
start
bsteli
you want to dream of our daring escape now??
EXEC::vnp({bg: false, hideStage: true, bsteli: "show"});env.jokzi.toggleSlow(true)
bsteli::bstrd
YES!! AHAHAHA!!
bsteli::happy
me too!
bsteli::bstrd
let'sz go >:))))))
____SHOWIF::"gameplay_off"
sys
ATTENTION::"gameplay is presently disabled"
NOTICE::"allied team will be invincible";"disable in SYS menu if effect is undesired"
____END
RESPONSES::self
start<+>END
EXEC::vn.done();change("TEMP!!from", "geliescape");moveTo("/local/beneath/embassy/")
FAKEEND::(begin escape)
not yet<+>END
EXEC::vn.done()
END::env.jokzi ? env.jokzi.toggleSlow(false) : false
Escape Start
start
sourceless
as you take the wheel, your vision briefly turns to neural static.
you suddenly find yourself on a dark ocean, unable to see beyond a short distance.
in the distance, you see melting, warped shapes in what might be clouds.
the vessel sways atop the waves.
the screen over the wheel displays that you're already close to the firmament.
____SHOWONCE::
self
wait
what about BSTRD?
bsteli::happy
ahahaha!!
i would not forget such an important role!
behold: BSTRD!
bstigy
hii interloper! :b
self
did you modify that effigy?
bsteli
no no, this is just a role - an adopted appearance
always so concerned about change, interloper!
change is inevitable, you know...
bsteli::happy
i would not be surprised if this little effigy decided to keep the look!
bstigy
I LOVE A GUN'S!
____END
sourceless
your ears ring.
sys
WARNING::'abnormal thoughtform activity detected'
WARNING::'entity FIRMAMENT';'altering thoughtspace'
ANALYSIS::'intention to destroy recollection locus'
bsteli::bstrd
HERE WE GO >8)
bstigy
yay! yAEy!! YAYAYAYA!!!!!
sys
ATTENTION::'utilizing structure':'STORMY VESSEL COMBAT'
EXEC::env.e3a2.startBoatEscape();vn.done()
ATTENTION::'thoughtform combat initiated';'manually direct vessel away from damaging obstacles'
EXEC::env.rpg.classList.remove('hideteams')
NOTICE::'utilize additional actions to direct vessel'
NOTICE::'survive long enough for successful encounter'
____SHOWIF::"gameplay_off"
bsteli::think
oh, yes, and in accordance with your preferences...
sys
ATTENTION::"gameplay is presently disabled"
ATTENTION::"imminent gameplay";"unable to fully process"
NOTICE::"proceeding with gameplay reduction"
NOTICE::"allied team will be invincible"
____END
RESPONSES::self
all right<+>END
FAKEEND::(fight)
Escape Loss
start
sourceless
the vessel has withstood too much damage. it crumbles.
EXEC::ratween(env.bgm, 0.2, 10000);
another obstacle comes and smashes away any remaining integrity.
you and the others tumble into darkness.
____SHOWONCE::
bstigy
aaaa!!!
AAAA!!!!.... AAaaaAaAaAA!!!!!!!!!!!!!!!!!!!!!!!!
ISABEBL HELP I DROP MY GUN
bsteli::happy
it is ok!! this is normal!
____END
bsteli::bstrd
RESETTT
RESPONSES::sys
restart<+>END
EXEC::env.e3a2.clearWarningListener();change("TEMP!!from", "e3a2");corruRefresh("/local/ozo/", 2000)
FAKEEND::(return to ozo)
Escape Won
start
sourceless
as the vessel nearly crashes through the firmament's wound, the combat sequence stops.
EXEC::env.boatEscape.changeBoatCol(1)
you are here. the exit.
behind the vessel, you sense a wealth of daemons on approach.
bsteli::bstrd
OK YEAAA HELL YEAAA
WOOOO!!!
bstigy
we did it!! WE DIDD IT!!
O)
sourceless
the effigy fires its rifle into the air infinitely.
they don't appear to have any concept of ammunition.
bsteli::bstrd
no its ">%^)"
bstigy
>o}
bsteli
interloper--well done!!
come, let us return!
RESPONSES::sys
restart<+>END
EXEC::change("TEMP!!from", "e3a2");env.e3a2.clearWarningListener();corruRefresh("/local/ozo/")
FAKEEND::(return to ozo)
Stowaway
start
self
hello?
EXEC::vnp({bg: false, hideStage: true, fakerloper: "show"});env.jokzi.toggleSlow(true)
stowaway
hello?
RESPOBJ::stowawayResp
Responses
RESPOBJ::
RESPONSES::self
who are you<+>you
ozo thoughts<+>ozo
bye<+>END
EXEC::vn.done()
Who are you
you
self
who are you?
stowaway
who are you?
RESPONSES::self
...<+>loop
FAKEEND::(back)
Ozo thoughts
ozo
self
what do you think of jokzi ozo?
this is your new home, right?
stowaway
new home right
RESPONSES::self
...<+>loop
FAKEEND::(back)
Basterminal
start
sourceless
the terminal displays various controls and settings for the dream.
basterminal
hi :b
CURRENT SETTINGS
TEXEC::\`STARTING TENSION::'\${check("e3a2_tension") || 1}'\`
TEXEC::\`STARTING HUMORS::'\${check("e3a2_newcomp") || "normal"}'\`
TEXEC::\`STARTING SFER::'\${check("e3a2_sfer") || "0"}'\`
TEXEC::\`FISH SPAWN RATE::'\${check("e3a2_fishchance") ? \`\${Number(check("e3a2_fishchance")) * 100}%\`: '10%'}'\`
SHOWIF::"e3a2__fishy"
RESPOBJ::basterminalResp
Responses
RESPOBJ::
RESPONSES::self
adjust tension<+>tension
HIDEREAD::
adjust humors<+>humors
HIDEREAD::
adjust sfer<+>sfer
HIDEREAD::
adjust fish<+>fish
HIDEREAD::
SHOWIF::"e3a2__fishy"
ok bye<+>END
Loop
loop
basterminal
ALTERED
TEXEC::\`STARTING TENSION::'\${check("e3a2_tension") || 1}'\`
AUTOADVANCE::
TEXEC::\`STARTING HUMORS::'\${check("e3a2_newcomp") || "normal"}'\`
AUTOADVANCE::
TEXEC::\`STARTING SFER::'\${check("e3a2_sfer") || "0"}'\`
AUTOADVANCE::
TEXEC::\`FISH SPAWN RATE::'\${check("e3a2_fishchance") ? \`\${Number(check("e3a2_fishchance")) * 100}%\`: '10%'}'\`
AUTOADVANCE::
SHOWIF::"e3a2__fishy"
RESPOBJ::basterminalResp
Adjust Tension
tension
basterminal
select starting tension
1 is default
RESPONSES::self
1<+>loop
EXEC::change("e3a2_tension", 1)
HIDEREAD::
2<+>loop
EXEC::change("e3a2_tension", 2)
HIDEREAD::
3<+>loop
EXEC::change("e3a2_tension", 3)
HIDEREAD::
4<+>loop
EXEC::change("e3a2_tension", 4)
HIDEREAD::
5<+>loop
EXEC::change("e3a2_tension", 5)
HIDEREAD::
6<+>loop
EXEC::change("e3a2_tension", 6)
HIDEREAD::
Adjust Humors
humors
basterminal
select starting <span class="code">humor</span> set
normal is default
RESPONSES::self
normal<+>loop
EXEC::change("e3a2_newcomp", "normal")
HIDEREAD::
abundant<+>loop
EXEC::change("e3a2_newcomp", "abundant")
HIDEREAD::
too many<+>loop
EXEC::change("e3a2_newcomp", "too many")
HIDEREAD::
claws<+>loop
EXEC::change("e3a2_newcomp", "claws")
HIDEREAD::
eyes<+>loop
EXEC::change("e3a2_newcomp", "eyes")
HIDEREAD::
ichor<+>loop
EXEC::change("e3a2_newcomp", "ichor")
HIDEREAD::
light<+>loop
EXEC::change("e3a2_newcomp", "light")
HIDEREAD::
bone<+>loop
EXEC::change("e3a2_newcomp", "bone")
HIDEREAD::
Adjust Sfer
sfer
basterminal
select starting sfer
none is default
RESPONSES::self
none (0)<+>loop
EXEC::change("e3a2_sfer", "DELETE")
HIDEREAD::
some (20)<+>loop
EXEC::change("e3a2_sfer", 20)
HIDEREAD::
abundant(40)<+>loop
EXEC::change("e3a2_sfer", 40)
HIDEREAD::
a lot (99)<+>loop
EXEC::change("e3a2_sfer", 99)
HIDEREAD::
Adjust Fish
fish
basterminal
select fish spawn rate
10% is default
RESPONSES::self
normal (10%)<+>loop
EXEC::change("e3a2_fishchance", "0.1")
HIDEREAD::
foolish (25%)<+>loop
EXEC::change("e3a2_fishchance", "0.25")
HIDEREAD::
likely (50%)<+>loop
EXEC::change("e3a2_fishchance", "0.5")
HIDEREAD::
guaranteed (100%)<+>loop
EXEC::change("e3a2_fishchance", "1")
HIDEREAD::
Events
Council - Geli
start
sys
ATTENTION::'thoughtform activity detected'
EXEC::env.jokzi.toggleSlow(true)
council
...and you would compare it to us?
bsteli::happy
ahahaha!! no, no!
not really!
bsteli
only in form, not in nature
it was a thoughtspace, enforcing its rules...
but it was as if it were velzie's own foil to you
where you permit us our free dreams, it enforced its tyrannical requirements
but that is why i thought you might want to know more!
bsteli::think
after all, it is quite unusual--the tyrant has never allowed a thoughtspace to think in itself
containing and directing the embassy memories as it did was very standard,
but as soon as any conflict began,
it also enforced every actor into rigid routines,
manufacturing and processing stray thoughts into wardens and custodians for the illusion...
it was nightmarish and strange, stranger than anything that has come before!
council
strange indeed! where could the tyrant have found such inspiration?
was it our conglomeration that stirred this development?
oh, we hope it does not see us like this firmament of yours!
whether it be in θgazes or θeyes, we will be on speaking terms again, we are certain...
we will have much to discuss--so many questions!
now, about this "BSTRD"...?
bsteli::happy
oh yes!! BSTRD!
it started when...
sourceless
an attentive pressure weighs upon your presence
council
geli! our dear! forgive the interruption...
but the interloper has arrived! welcome, welcome!
EXEC::specialCam("e_c_geli_attention")
bsteli
hello, interloper!
council
did you wish to speak with us?
RESPONSES::self
yes<+>CHANGE::council
EXEC::specialCam(false);env.jokzi.councilToggle()
not really<+>END
END::env.jokzi.toggleSlow(false);specialCam(false)
Council - Isabel
start
sys
ATTENTION::'thoughtform activity detected'
EXEC::env.jokzi.toggleSlow(true)
isabel
...just unlike anything i've seen the tyrant do before
after all, i'm certain the tyrant still cares for the thoughts they operate upon, on some level
there is a level of restraint, delicateness
____SHOWIF::"e3a2escape"
and what worries me more is that it's distinct,
even from what geli's daemons did to that thoughtform of the interloper
yet another new form of destruction...
____END
council
we do not understand--how is it different?
was it chewed upon, then?
it was surrounded with hostile thoughts, from what we could intuit
isabel
there were some marks, but they weren't what caused the true damage
no, it was different--how can i even explain...
the wounds didn't line up with anything i've ever seen
membrane tears and lesions, but without violent intent
as if something broke through and reached within, yet didn't alter what it touched
please understand - i'm just guessing here
but that's the only explanation...
something so desperate to find some specific knowledge,
that it nearly tore her apart searching for it, careless of the damage
do you think the interloper...?
sourceless
the weight of the thoughtspace shifts, and you feel attention upon your presence.
it is only now that they have noticed you.
EXEC::specialCam("e_c_isabel_attention")
council
oh, hello, dear interloper!
sourceless
you feel isabel's gaze. it grasps at your presence, like she's trying to pry at your thoughts.
but that's not how this works.
self
you're talking about the interviewer
i know what did it
____SHOWIF::"ozo__council-velzie"
it was the entity i told you about
____SHOWIF::["ozo__council-velzie", false]
an entity i think is named velzie
____END
i watched it tear apart the entire thoughtspace
it was trying to get the thoughtforms to tell me something
something about a meteorite
council
fascinating...
isabel
that aligns with my findings
the damage seemed incidental
but it was made by something that clearly has no understanding of our world
or, at least, an incomplete one...
interloper, you must take care
whatever velzie you deal with cannot simply be another awakened thoughtform
council
perhaps it is one of the lost components?
we know that the great organs of the cyst once acted like small worlds of their own
if one were to melt and merge with ours, it could easily have powers beyond what any of us may conceive
still, this is merely conjecture... keep us informed, dear interloper!
now, all that said--did you wish to speak with us?
RESPONSES::self
yes<+>CHANGE::council
EXEC::specialCam(false);env.jokzi.councilToggle()
HIDEREAD::
not really<+>END
END::env.jokzi.toggleSlow(false);specialCam(false)
Isabel Act
chatter({ actor: "isabel", text:"let us leave the council, then", readout: true, delay: 400})
chatter({ actor: "isabel", text:"come to me, interloper", readout: true, delay: 2000})
Council - Fairy
start
sys
ATTENTION::'thoughtform activity detected'
EXEC::env.jokzi.toggleSlow(true)
fairy
...a beast to rival my own ferocity, surely!
council
yours? never!
fairy
ahaha!! oh, council, but you should have seen it!
or, maybe i should pray to velzie that you never do...
from what i observed, even behind my illusions and at a great distance,
i could tell it was some sort of enforcer of cohesion!
so many arms! such size! such precision!!
the efficiency with which it assembled that broken memory was frightening
even to me!! how long it has been since i have felt such fear!
the thought crossed my mind, "i should fight this thing"...
but if i had drawn closer - it surely would have torn me apart without a thought,
perhaps without even noticing that i was not just some new resource to place in the repairs!!
that is just how it moved! scary!
council
a concerning development... thank you for this news, dear fairy
you were wise not to strike it
the tyrant may or may not be aware that we still remain, we are not sure...
but if they could trace an attack to us, they surely would send this beast
we have no doubts that they still see us as no more than a tumor
though--why has this new weapon not found us, if it is as active as you say?
fairy
i am working very hard to keep your outer shell disguised!
plus, with how close to the uncosm we stay, it surely cannot even see us!
council
perhaps...
or perhaps our dream of unity is not so distant?
sourceless
the fairy shifts within the thoughtspace, and the change in balance brings attention to your presence.
EXEC::specialCam("e_c_fairy_attention")
fairy
ah!! interloper!
i nearly bit you! ahahaha!
this new creature has me on edge
council--i have plans! we should at least prepare a defense!
we will speak of them later, though!
bye interloper!!
sys
ATTENTION::'thoughtform activity detected';'resource location altered'
EXEC::env.jokzi.event.complete()
council
what would we do without the fairy's watchful eyes?
dear interloper! did you wish to speak with us?
RESPONSES::self
yes<+>CHANGE::council
EXEC::specialCam(false);env.jokzi.councilToggle()
not really<+>END
END::env.jokzi.toggleSlow(false);specialCam(false)
Council - Stowaway
You should join in
chatter({ actor: "stowaway", text:"join in", readout: true, delay: 400})
Council - Effigies
If dancing stopped
chatter({ actor: "effigy", text:"aww!!", readout: true, delay: 400})
chatter({ actor: "effigy", text:"we'll come back later!", readout: true, delay: 2000})
Fairy - Geli
start
sys
ATTENTION::'thoughtform activity detected'
EXEC::env.jokzi.toggleSlow(true)
bsteli::happy
...which is where the 'boat' comes from!
bsteli
really, all of my knowledge of these exciting bright concepts comes from that strange thoughtform
fairy
ahaha!! and what knowledge it is!
my attempts at using bright weaponry in my dreams were always rife with improvisation...
the way they truly work is even more vicious than my estimations!
bsteli
yes, i imagine they may even be more effective than valika weaponry!
though, i do wish i had a memory to compare them to...
fairy
still! what fun! what fun!!
even within such a rigid structure!
this violent dream of yours reminds me of the greater θgazes...
so many others now adhere to such toothless violence,
like they are afraid of awakening the same old hunger!
idiots!!
they all pretend as if we are different now,
but the only real difference is that they learned to hide it!
bsteli::concern
...
fairy
ah! do not be so bashful!!
was it not you, who...
bsteli::concern
ah--ah! interloper!
sourceless
you feel them fixate upon your presence.
EXEC::specialCam("e_f_geli_attention")
fairy
ohh??
when you do not speak up, it is almost hard to feel you there!
welcome, interloper!
bsteli::concern
we were just,
bsteli::happy
i was just inviting the fairy to come join our dream!
fairy
i have enough parts to play for now,
and other dreams to interfere with, hehehe
but what you have built is very enticing, geli!
in time, in time!
already, i feel such cruel plans forming in my mind... ahahaha!!
bsteli::bstrd
good! GOOD!
bsteli
ah, but, i should return
bye!
sys
ATTENTION::'thoughtform activity detected';'resource location altered'
EXEC::env.jokzi.event.complete()
fairy
oh, interloper, interloper!
to see such dreams of nonstop combat and excitement from geli, of all thoughts...
a twist in velzie's great plot i could never have predicted!
delightful! so fresh and new!
now!!
did you want to speak about anything?
RESPONSES::self
yes<+>CHANGE::fairy
EXEC::specialCam(false)
not really<+>END
END::env.jokzi.toggleSlow(false);specialCam(false)
Fairy - Stowaway
start
sys
ATTENTION::'thoughtform activity detected'
EXEC::env.jokzi.toggleSlow(true)
fairy
...ah, no no, you must do it like this!
stowaway
...!
sourceless
you feel a jolt of anxiety in the thoughtspace.
the stowaway's thoughtform recoils from something you cannot perceive.
fairy
ahaha, not so nice, is it??
and that was a light one!
now, here, you try! just like that!!
sourceless
a similar sensation of discomfort ripples from the fairy.
fairy
ow!!
yes! good! perfect!!
you are a natural, my hollow friend!
sourceless
you feel the stowaway's attention upon your presence
stowaway
hollow friend
fairy
yes, that is... that is right!
oh! ahahahaha! you mean interloper!!
interloper, interloper! come closer!
i was just teaching an important part of our history...
something you cannot do, but, will prove very useful to our new friend here!!
sourceless
the stowaway's thoughtform draws closer to your perception.
EXEC::specialCam("e_f_stowclose")
it lingers nearby.
stowaway
...?
fairy
oh! haha!!
silly!!
no no, you cannot do it to the interloper!
they are not <em>really</em> here, not like you and me...
there is nothing to bite!
and what a shame, right? hehehe
no, if you want to mess with the interloper, you have to do something else...
self
like what?
fairy
secret! secret!!
now, interloper, did you want to talk???
RESPONSES::self
yes<+>CHANGE::fairy
EXEC::specialCam(false)
not really<+>END
END::env.jokzi.toggleSlow(false);specialCam(false)
Fairy - Effigies
start
sys
ATTENTION::'thoughtform activity detected'
EXEC::env.jokzi.toggleSlow(true);specialCam("e_f_open")
sourceless
effigies gather around the fairy.
something is happening that you cannot perceive.
but even through your means, the fairy's appearance is different.
the swirl of colors beneath its face is laid bare, but you can't make out any meaning in them.
effigy
wow!!
coool!!
is that how that works??
sourceless
you draw closer in order to better receive the meaning,
but the tangible attention of these thoughtforms is placed upon you.
effigy
interloper!!
interloper interloper!
hii!!
fairy
interloper?
oh!! there you are!
EXEC::specialCam(false)
self
what were you doing
fairy
ahh, they saw my illusions in the corners of one of isabel's stupid dreams,
and they said they would be quiet about it if i taught them how to do it!
i am sure these simple little creatures will spill the secret to isabel regardless, but...
who am i to refuse prodigal tricksters?
velzie forbid we perform some mischievery in this age!
ahahaha!!
self
i just saw a bunch of colors, no knowledge
is it like a mask?
fairy
yes, yes, yes,
but less tangible!
a mask is hardened, static! easy to see from many sides!
i must imagine--that is what allows us to give them to you?
but direct knowledge is much different
and as i learned in my early talks with you,
you do not seem to be able to see it...
what a shame! there is so much i could show you!
if only you were really here, interloper!!
effigy
if only! if only!
you could dream with us too!
fairy
now!!
did you want to talk?
RESPONSES::self
yes<+>CHANGE::fairy
not really<+>END
END::env.jokzi.toggleSlow(false)
Isabel - Geli, Stowaway
start
sys
ATTENTION::'thoughtform activity detected'
EXEC::env.jokzi.toggleSlow(true)
isabel
...i have tried my work, but,
that's the problem, geli
there isn't actually anything wrong with it...
bsteli
are you sure?
i just feel so bad that it has to live like this!
i do not even know if it understands what is wrong!
stowaway
what is wrong
EXEC::specialCam("e_i_stowclose")
effigy
ahaha!! nothing! nothing!
isabel
i am sure, geli
EXEC::specialCam(false)
when i go to patch any lesions, or replace any broken organs...
there is just nothing to replace, for what is missing is purely personal
yes, that's it - it's as if your friend is completely intact,
but any organelle that could have held any memory or identity is completely bare
what would i replace? would i tell it how it should act? who it should be?
after all, it has the faculties to learn this all again, unlike my usual subjects
i can only describe the way it's been hollowed as "surgical"
when i first realized it, i have to admit, it scared me
if these "daemons" were ever to escape the embassy and run amok,
this could happen to <em>everything</em>
and then what would become of our world?
even the tyrant is a miniscule parasite in comparison to this threat
bsteli::concern
...
isabel
yes, i think that we...
effigy
interloper! interloper!
hi interloper!
isabel
oh, hello - how long have you been there?
EXEC::specialCam("e_i_worry")
self
i know you're worried about the daemons
stowaway
worried
isabel
yes, i was just about to propose to geli that we speak to you
after all, it was you who brought them here
bsteli::concern
i--!
i did not tell her that!!
isabel
your avoidance of the subject is clear enough
and who else would introduce this new threat but our mysterious interloper?
self
i didn't know it worked like this
isabel
i know you wouldn't have done this out of malice
for whatever reason you have brought them here,
it is clear that you <em>must</em> remove them when you no longer need them
i can't know what will become of the thoughtforms that were made into daemons afterwards,
but they must not persist with your instruction longer than it's needed
bsteli
she is right, interloper
i have seen first hand what they can do, and it is wrong
bsteli::concern
if even just a few escaped, the damage they could cause is unimaginable
moth
jesus
we really need the daemons for any of this to work - just agree with them
self
i understand
we'll remove them later
isabel
thank you
now, did you need something?
RESPONSES::self
yes<+>CHANGE::isabel
EXEC::specialCam(false)
not really<+>END
END::env.jokzi.toggleSlow(false);specialCam(false)
Isabel - Geli
start
sys
ATTENTION::'thoughtform activity detected'
EXEC::env.jokzi.toggleSlow(true)
bsteli::happy
...and the humors allow for such flexibility in approach!
it all becomes very hard to manage after a while, but...
until then, it is quite fun!!
please, you must try it at least once! it is my first new dream!
isabel
i don't like dreams about violence, geli
i admire the work you have put in, but it just isn't something i can play a role in
conflict is fine, some violence is ok, but when it's ceaseless combat...
bsteli
no no!! it is more nuanced than that!
it is not just a dream of violence, but of strategy, and exploration!
isabel
that's it, though--the violence is without meaning
even the context of the dream is that it is an illusion, within its own story
but there are no characters for me to connect to - it is disconnected from everything
bsteli
there are characters!! there are the shells, the interloper, and the voice on the radio!
plus, the implication of the greater scenario - escaping a tyrant's rule!
bsteli::bstrd
+ JUST WAIT TILL U SEE DA BOAT >%^)
isabel
ah!
i really wish you wouldn't do that
bsteli::think
all right, what if...
what if we put akizet in it somehow?
bsteli::happy
maybe it could be a thoughtform of her that is fighting her way out!
bsteli
imagine the emotion! the worry for the other still-dreaming team members!
isabel
hmm...
maybe...
sourceless
isabel's attention fixes upon your presence
EXEC::specialCam("e_i_worry")
isabel
oh, interloper
welcome
did you need something?
RESPONSES::self
yes<+>CHANGE::isabel
EXEC::specialCam(false)
not really<+>END
END::env.jokzi.toggleSlow(false);specialCam(false)
Isabel - Fairy
start
sys
ATTENTION::'thoughtform activity detected'
EXEC::env.jokzi.toggleSlow(true)
effigy
aawaaaawwa!!
fairy
then where did it come from, huh??
do you think i am stupid, weeping parasite?
and you say you never want to see me! ha!
yet you shake the foundations of our stupid little boundaries!
isabel
i don't know what else to say to you
that is exactly what i want - nothing to do with you
it could have been anyone
fairy
NO!!
who else cares about akizet! nobody!
nobody!! stupid!
only you still weep for that idiotic murderer!
velzie above has forgotten her name!
sourceless
the thoughtspace render ripples with anger and unease.
a fight beyond words is ensuing beyond your ability to perceive.
effigy
stop stop!!
isabel
that's enough
i did not place the banner of oltazni in your meaningless dreams
what would i have to gain? do you think i want to bother you?
the last very thing i want to do is think about you
i would sooner dream a romance with the tyrant
besides - whether you are sick of her or not,
you cannot escape our past, akizet is our foundation
if anything, you could have placed it within your dream by accident
now,
you need to leave.
fairy
leave? where? back to my defiled dream?
excuses! excuses!! provocation!!
i demand that <em>you</em> remove the banner!
or the council will hear of this!
sourceless
again, tension rises, but your presence seems to dampen its effects.
they notice you.
fairy
oh! interloper!
ahahaha! hi interloper!
EXEC::specialCam("e_i_fairy")
isabel
hello, interloper...
fairy
were you going to talk to this freak?
i will leave you to it! bye!
but this is not over...
sys
ATTENTION::'thoughtform activity detected';'resource location altered'
EXEC::env.jokzi.event.complete()
isabel
...
self
what was that about?
isabel
don't burden yourself with it
just another instance of the fairy's pointless fights
all know that almost any mention of akizet in its dreams is enough to cause an attack...
but this time, i feel it is merely trying to get a rise out of me
now, is something on your mind?
RESPONSES::self
yes<+>CHANGE::isabel
EXEC::specialCam(false)
not really<+>END
END::env.jokzi.toggleSlow(false);specialCam(false)
Dark - Stowaway
env.entities["interloper"].actions.push({
name: "hello?",
exec: ()=>{
let text = [
"away",
"hear you",
"closer",
"still here",
"come back"
].sample()
chatter({
actor: "stowaway",
text,
readout: true,
customEl: env.targetedEntityParent,
delay: 300
})
}
})