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Recollection: Collapse: Difference between revisions

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{{ Spoiler }}
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'''Collapse''' is the third recollection that can be accessed via [[The Embassy]] which can be found in [[Their Waters|Gate: Their Waters]], or via [[Hub|the Hub]]'s gate to the Embassy.
'''Collapse''' is the third recollection that can be accessed via [[The Embassy]], which can be found in [[Their Waters|Gate: Their Waters]], or via [[Hub|the Hub]]'s gate to the Embassy.


== Initial Visit ==
== Initial Visit ==
Akizet starts in [[Call Research/Timestopper|the Timestopper Room]], talking with [[Gakvu]] and [[Tozik]]; before a Signal interrupts them, they all collectively turn off their connections before a [[Damaged Golem]] starts attacking them. After defeating the golem, they wonder if the attack is happening everywhere in [[The Embassy]], and moves to the [[Call Research/Movefriend|Movefriend]].
Akizet starts in [[Call Research/Timestopper|the Timestopper Room]], talking with [[Gakvu]] and [[Tozik]] before a Signal interrupts them. They all collectively turn off their connections before a [[Damaged Golem]] starts attacking them. After defeating the golem, they wonder if the attack is happening everywhere in [[The Embassy]], and move to the [[Call Research/Movefriend|Movefriend]].


When they get into Movefriend's room, they find that it's deactivated, and need sfer for repairs, which is unlikely to get. Though, [[Gakvu]] uses her hidden groundmindry abilities to create a path to [[Call Research/Recreation|Recreation]], to see if sfer can be found there.
When they reach the Movefriend's room, they find that it's deactivated, and needs [[sfer]] for repairs. [[Gakvu]] uses her hidden mobile groundsmindry abilities to create a path to [[Call Research/Recreation|Recreation]], to see if sfer can be found there.


They go to Recreation, finding that its completely destroyed, and multiple Qou bodies are scattered across the floor. They don't have much time to react, as the enemies spot them. After defeating the enemies, they first scavenge the enemies for sfer cubes; and they free the mindcores trapped within their bodies, finding out their names are [[Itzil]] and [[Karik]], who they instruct to go to the Movefriend. They move on to the [[Barfriend]] who is, surprisingly, coherent, and tells the group that they cannot serve them, as there is currently an emergency; and says that the containers and such immediately went for the Qou's mindcores after the Signal.
They go to Recreation, finding that it's completely destroyed, and multiple [[Qou]] bodies are scattered across the floor. They don't have much time to react as the enemies spot them. After defeating the enemies, they first scavenge the enemies for sfer cubes before freeing the mindcores trapped within their bodies. They find out the names of the two salvageable mindcores are [[Itzil]] and [[Karik]], who they instruct to go to the Movefriend. They move on to the [[Barfriend]] who is, surprisingly, coherent, and tells the group that it cannot serve them, as there is currently an emergency. It says that the containers and such immediately went for the Qou's mindcores after the Signal.


After going back to the Movefriend, Gakvu creates another path to the [[Call Research/Hallway|Personnel Wing]]; the enemies quickly find them, but are destroyed by the group. After defeating all the enemies, Gakvu tries to connect to the mindcores of the dead Qou, but is unable to, as the enemies have gotten to their mindcores first. While this is happening, Tozik looks for sfer cubes in the enemies that they killed.
After going back to the Movefriend, Gakvu creates another path to the [[Call Research/Hallway|Personnel Wing]]. The enemies quickly find the group, but are destroyed. After defeating all the enemies, Gakvu tries to connect to the mindcores of the dead Qou, but is unable to, as the enemies have gotten to their mindcores first. While this is happening, Tozik looks for sfer cubes in the enemies that they killed.


They move on to [[Kazki]]'s Room, and find her [[Bright Weaponry|Bright Weapons]] display, the party mulls on whether or not they can use them, but they conclude that they can't, as none of them know how Bright weapons work. They search her room, but find nothing, but before leaving, they are attacked by a few containers, and find more sfer in them.
They move on to [[Kazki]]'s Room, and find her [[Bright Weaponry|Bright Weapons]] display. The party mulls on whether or not they can use them, but they conclude that they can't, as none of them know how Bright weapons work. They search her room, but find nothing. Before leaving, they are attacked by a few containers, and find more sfer in them.


After searching that room, they move on to [[Miltza]]'s Room, with her still in it. She leaps towards the crew with a [[Disabler]], but then puts it down, seeing that they are normal Qou. She digs out a few sfer cubes from dead containers, and hands Akizet the disabler, and moves to the Movefriend.
After searching that room, they move on to [[Miltza]]'s Room, with her still in it. She leaps towards the crew with a [[Disabler]], but then puts it down, seeing that they are normal Qou. She digs out a few sfer cubes from dead containers, hands Akizet the disabler, and moves to the Movefriend.


After searching the Personnel Wing, the team goes back to the [[Disrupted Movefriend]], and Tozik starts repairing it. After the repairs are done, Movefriend wakes up for a moment, before the Aggressor starts controlling it. Gakvu tells the others that she can stave off the [[Movefriend|Movefoe]]'s attempts to change the room with her groundmindry abilities, and tears off her timestopper connection and places it on Miltza's receptor; which begins the fight.
After searching the Personnel Wing, the team goes back to the [[Disrupted Movefriend]], and Tozik begins to repair it. After the repairs are done, Movefriend wakes up for a moment, before the Aggressor starts controlling it. Gakvu tells the others that she can stave off the [[Movefriend|Movefoe]]'s attempts to change the room with her groundsmindry abilities, and tears off her [[Timestopper]] connection to place it on Miltza's receptor. This begins the Movefoe battle.


As Movefoe is incoherent, it starts changing the thoughtform, and makes its attack a bullet hell minigame, where you have to control a proxy to dodge the projectiles. During its final stand, Gakvu finishes her changes to Movefriend; making it unable to be controlled by the Aggressor anymore, bringing it back to normal, which brings up an confused allegation from Miltza. Gakvu only snickers in response, and says that it's a secret. They converse about what to do next, but they come to the conclusion that they have to get to the Groundmind's floor, and to get there they have to go through the [[Golem Maintenance]] sector block.
As Movefoe is incoherent, it starts changing the thoughtform. Its attacks are a bullet hell minigame, where the player must control a proxy to dodge projectiles. During its final stand, Gakvu finishes her changes to the Movefriend, thus making it unable to be controlled by the Aggressor anymore. The Movefriend is returned to normal, which brings up a confused allegation from Miltza. Gakvu only snickers in response, and says that it's a secret. They converse about what to do next, but they come to the conclusion that they have to get to the [[Groundsmind]]'s floor, and to get there they have to go through the [[Golem Maintenance]] sector block.<blockquote>(For the Golem Maintenance section of Collapse, see [[Golem Maintenance]].)</blockquote>

(for the Golem Maintenance section of Collapse, go to [[Golem Maintenance]])


== Entities ==
== Entities ==
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* [[Movefriend|Movefoe]] (if repaired)
* [[Movefriend|Movefoe]] (if repaired)
* [[Tendril]] (summoned by Movefoe)
* [[Tendril]] (summoned by Movefoe)
* [[Movefriend]] (if Movefoe was defeated)
* [[Movefriend]] (if Movefoe has been defeated)
* [[Mindcores]] (if they were saved)
* [[Mindcores]] (if saved)
* [[Miltza]] (if she was found)
* [[Miltza]] (if encountered)
==== [[Call Research/Recreation|Recreation]] ====
==== [[Call Research/Recreation|Recreation]] ====
* [[Container (Enemy)|Hostile Containers]]
* [[Container (Enemy)|Hostile Containers]]
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* [[Veilklight|Veilklights]]
* [[Veilklight|Veilklights]]
===== Miltza's Room =====
===== Miltza's Room =====
* [[Miltza]] (only if you haven't encountered her yet)
* [[Miltza]] (if not encountered yet)
* [[Rejuvenation Chamber]]
* [[Rejuvenation Chamber]]
* [[Container|Containers]]
* [[Container|Containers]]

Latest revision as of 21:19, 29 May 2024

Actor image
!!__funfriend__!!
THESE THINGS TAKE TIME, INTERLOPER
This article is unfinished! You can help corru.wiki by expanding it.
Actor image
!!__gakvu__!!
sorry, it is a secret!

This article contains plot or progression spoilers. Continue at your own discretion!


Collapse is the third recollection that can be accessed via The Embassy, which can be found in Gate: Their Waters, or via the Hub's gate to the Embassy.

Initial Visit

Akizet starts in the Timestopper Room, talking with Gakvu and Tozik before a Signal interrupts them. They all collectively turn off their connections before a Damaged Golem starts attacking them. After defeating the golem, they wonder if the attack is happening everywhere in The Embassy, and move to the Movefriend.

When they reach the Movefriend's room, they find that it's deactivated, and needs sfer for repairs. Gakvu uses her hidden mobile groundsmindry abilities to create a path to Recreation, to see if sfer can be found there.

They go to Recreation, finding that it's completely destroyed, and multiple Qou bodies are scattered across the floor. They don't have much time to react as the enemies spot them. After defeating the enemies, they first scavenge the enemies for sfer cubes before freeing the mindcores trapped within their bodies. They find out the names of the two salvageable mindcores are Itzil and Karik, who they instruct to go to the Movefriend. They move on to the Barfriend who is, surprisingly, coherent, and tells the group that it cannot serve them, as there is currently an emergency. It says that the containers and such immediately went for the Qou's mindcores after the Signal.

After going back to the Movefriend, Gakvu creates another path to the Personnel Wing. The enemies quickly find the group, but are destroyed. After defeating all the enemies, Gakvu tries to connect to the mindcores of the dead Qou, but is unable to, as the enemies have gotten to their mindcores first. While this is happening, Tozik looks for sfer cubes in the enemies that they killed.

They move on to Kazki's Room, and find her Bright Weapons display. The party mulls on whether or not they can use them, but they conclude that they can't, as none of them know how Bright weapons work. They search her room, but find nothing. Before leaving, they are attacked by a few containers, and find more sfer in them.

After searching that room, they move on to Miltza's Room, with her still in it. She leaps towards the crew with a Disabler, but then puts it down, seeing that they are normal Qou. She digs out a few sfer cubes from dead containers, hands Akizet the disabler, and moves to the Movefriend.

After searching the Personnel Wing, the team goes back to the Disrupted Movefriend, and Tozik begins to repair it. After the repairs are done, Movefriend wakes up for a moment, before the Aggressor starts controlling it. Gakvu tells the others that she can stave off the Movefoe's attempts to change the room with her groundsmindry abilities, and tears off her Timestopper connection to place it on Miltza's receptor. This begins the Movefoe battle.

As Movefoe is incoherent, it starts changing the thoughtform. Its attacks are a bullet hell minigame, where the player must control a proxy to dodge projectiles. During its final stand, Gakvu finishes her changes to the Movefriend, thus making it unable to be controlled by the Aggressor anymore. The Movefriend is returned to normal, which brings up a confused allegation from Miltza. Gakvu only snickers in response, and says that it's a secret. They converse about what to do next, but they come to the conclusion that they have to get to the Groundsmind's floor, and to get there they have to go through the Golem Maintenance sector block.

(For the Golem Maintenance section of Collapse, see Golem Maintenance.)

Entities

Call Research/Timestopper (Location)

Movefriend

Recreation

Hallway

Miltza's Room
Kazki's Room

Locations


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