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=== The architects of this experience, and where they can be found ===
=== The architects of this experience, and where they can be found ===
corru.works coded the game and composed the music, as well as being the leader of the Corru development team.
corru.works coded the game and composed most of the music, as well as being the leader of the Corru development team.


* https://corru.works/ | corru.works' personal site. Links to the rest of corru.works' pages.
* https://corru.works/ | corru.works' personal site. Links to the rest of corru.works' pages.

Revision as of 03:45, 27 June 2024


Actor image
!!__moth__!!
hey buddy

Welcome to corru.wiki, also known as the Corru Observer Wiki! This is a wiki for the aforementioned corru.observer, a mixed media experience revolving around investigating a fragmented alien biocomputer. Make sure to log in before editing!

Important Links

The game can be played through this link: https://corru.observer/
Glossary for Obesk terms: Glossary

The architects of this experience, and where they can be found

corru.works coded the game and composed most of the music, as well as being the leader of the Corru development team.

Pocl.v made the art and designed the characters.

JakkRabbit contributed to the art and designed some of the characters.

Shaman and red contributed to the writing and helped with testing.

Kazne animated textures and shaders, but he does not have a website.

marbelynrye tested bugs and provided suggestions.

saiiko2 created two music tracks: the idle and boss themes for the ::/FRAME sequence.

Oliver Buckland created the track that plays when the Council dances in Jokzi Ozo.

DELTANOYZ and NoisyRejects created the track for the final escape sequence in ://FRAME.

Additionally, there is a Discord server dedicated to the game!

It can be found right here! https://discord.gg/corru

If you want to discuss about the wiki or what to add or edit to it, head over to the #corru-wiki channel.

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